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 Titan Slaying

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FuelDrop
Hekatrix
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Posts : 1392
Join date : 2015-06-21

PostSubject: Re: Titan Slaying   Sat Nov 18 2017, 11:04

@URIEN wrote:
I guess. But they do exist and heck it'd be cool to see them. Or maybe just give our opponent a black hole in a box?

Oh I agree it would be cool! Though the black hole in a box concept sounds pretty fun too.
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Mppqlmd
Incubi
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Join date : 2017-07-05

PostSubject: Re: Titan Slaying   Sat Nov 18 2017, 11:27

@URIEN wrote:
I agree on what you're saying there oad. But even Tyranids have stronger AT guns than us, look at the Tyrannofex's rupture cannon. It baffles me that we don't have anything stronger than S9. Give us an upgrade sprue to wraiths and Revenants xD Bring out the corrupt wraiths and tormentor titans xD

Of course they do. They are basically one edition ahead of use, because they have a codex.

What i'd like to see is a variant of the Vibrocannon special rule given to the Ravager. "Resolve your dark lances one at a time. For every dark lance that hit the target on the same shooting phase, other dark lances from the same ravager benefit from a +1 to hit and a +1 to wound".

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Ikol
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PostSubject: Re: Titan Slaying   Sun Nov 19 2017, 07:17

Or, we could get that dark Lance upgrade from Ravagers back in APOC last ed.

The one that replaced the prow Lance, and could be used to remove Void Shields or Invulns for a turn.

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FuelDrop
Hekatrix
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PostSubject: Re: Titan Slaying   Sun Nov 19 2017, 07:38

@Ikol wrote:
Or, we could get that dark Lance upgrade from Ravagers back in APOC last ed.

The one that replaced the prow Lance, and could be used to remove Void Shields or Invulns for a turn.

Could be a stratagem. Pick a Ravager. It gets +1 to wound titanic targets with shooting and ignores all saves for such targets for the phase. 1 CP.
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Archon_91
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PostSubject: Re: Titan Slaying   Sun Nov 19 2017, 22:46

Not really sold on the "stratagems are the answers we need!" Part of all of this... Honestly something like that should be a straight upgrade as opposed to something you have to pay for each turn ... The way I see it stratagems should add "strategy" something that feels more like an idea a leader would have in terms of out-manuevering the opponent ... But stuff that feels like it should be a weapon upgrade like replacing angun on the ravager with something that removes void shields and invulns for a turn should be wargear ... Cause we shouldn't have to dump cp into something like that every turn ... Caue it will take more then one turn of shooting to take it down.
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