HomeDark Eldar WikiDark Eldar ResourcesNull CityFAQUsergroupsRegisterLog in
Share | 
 

 PGL? Why?

View previous topic View next topic Go down 
Go to page : Previous  1, 2
AuthorMessage
Ikol
Sybarite
avatar

Posts : 424
Join date : 2017-03-20
Location : Perth

PostSubject: Re: PGL? Why?   Tue Jul 18 2017, 09:18

Remember its main benefit is the -1Ld modifier if it so much as hits, you don't need to Wound. It's an extra model if you fire at something already taking a Morale check at the end of the turn. Personally I reckon the Eladrith Ynneas need one or two extra Ld shenanigans routes for it to be truly worthwhile, but for three points, this thing is WICKED!

Unless you're shooting it at something with Ld Shennanigans (Girly Man, Nids in Synapse, an Ork Squad with Ld30) you should be getting your points back very quick-smart.

_________________
This world exists because of the things we have done, forever branching to the decisions we make and twisting to what we do not.

Woe to our enemies. We'll tear them apart regardless.


Last edited by Ikol on Tue Jul 18 2017, 09:25; edited 1 time in total
Back to top Go down
SarisKhan
Slave
avatar

Posts : 12
Join date : 2015-05-06

PostSubject: Re: PGL? Why?   Tue Jul 18 2017, 09:22

@Drugo wrote:
I'm surprised that's even debatable whether a 3 point wargear piece that can remove an extra model regardless of saves / fnp / multiple wounds or whatnot is a good investment or not...

This. More often than not, the moment something dies because of the reduced Ld the "investment" more than pays off. They're cheap filler that can help us kill even more stuff, not a crucial "take it or not" upgrade to base the list around.
Back to top Go down
 
PGL? Why?
View previous topic View next topic Back to top 
Page 2 of 2Go to page : Previous  1, 2

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Dark Eldar Tactics
-
Jump to: