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 Kabal of the Eternal Night

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Squidmaster
Incubi
Squidmaster

Posts : 1962
Join date : 2013-12-18
Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Wed Aug 22 2018, 14:58

I've slowed down on a projects a fair bit lately, mainly because I'm prepping for a not-particular-ideal, month-long business trip to Albania (which is giving me no end of headaches).

But I have had time to at think about a project and get a little done.

The Venomformer has had a Venom acquired, and sliced up.



Main body in the central section, legs at the back, wings to fold up and the front canopy to split apart and be attached to the arms.
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Squidmaster
Incubi
Squidmaster

Posts : 1962
Join date : 2013-12-18
Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Sat Sep 01 2018, 09:58

A couple of quick things, I’ve been planning a bit of a bolstering for my Harelquins. Up to now I’ve kept a small collection as allies for my Drukhari, but I’m now looking to expand them properly. As a result i came to the conclusion that I’m not 100% happy woth the Troupe master and Death jester I built before. They were…..ok, but not great.

So I’ve put together a couple of new ones.



The Death Jester is on the left, based on the Isharann Soulrender from GW’s new Idoneth Deepkin range. New heads, and entirely new feet (because I needed to get rid of the random fish and rock he was standing on), and replaced the glaive with an adapted new weapon.

I’m not 100% sold on the weapon so far, and may end up swapping it out. It just looks……meh to me.

On the right, the Troupe Master based on the Mistweaver Saih. The pictures a bit naff (sorry), but I cut away half the helm to add a Sister Of Slaughter one for that lovely Harlequin dual-mask thing. I also cut away a load of “mist”, which required me to replace a whole foot too. Gun arm added, and staff replaced with the ? symbol.

I’ll be honest, I started out wanting to build a Riddler, and considered going the full way. Decided against it, but kept the icon and plan to paint her in greens. Thanks to this, i settled on the name Masque Of The Fatal Mystery.

With my trip coming up, I’ll probably be able to paint them in about a month when I get back. Assuming the middle of nowhere, eastern Europe doesn’t kill me.
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Rhivan
Sybarite
Rhivan

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PostSubject: Re: Kabal of the Eternal Night   Fri Sep 07 2018, 05:01

Okay I really like your Death Jester man. I'm surprised at how the model looks Very Happy (And how Dark Eldar it feels) Great job!

The Troupe master looks great as well but the weapon seems a bit odd to me as it's far more jagged and square than what I imagine Eldar to have.
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Squidmaster
Incubi
Squidmaster

Posts : 1962
Join date : 2013-12-18
Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Wed Oct 10 2018, 11:47

Tantalus Renovation - Complete

I went away for a month.

But just before I did, I finally finished my renovations to my custom built Dark Eldar/Drukhari Tantalus. A new floor, new rear platform, new crew and a few minor cosmetic changes, and here is the final model.







Still on the table to finish:
- Revenant Renovation
- New crew for Venoms
- Captured Eldrad
- A note from a friend trying to convince me to build Ork monstrosities
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Silverglade
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Silverglade

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PostSubject: Re: Kabal of the Eternal Night   Wed Oct 10 2018, 18:14

Ok, so what's the guy sitting on the stairs doing? Looks like he's getting drunk while the rest of the crew are working. LOL
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Squidmaster
Incubi
Squidmaster

Posts : 1962
Join date : 2013-12-18
Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Thu Oct 11 2018, 09:37

@Silverglade wrote:
Ok, so what's the guy sitting on the stairs doing?  Looks like he's getting drunk while the rest of the crew are working.   LOL

Yep. Very Happy
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Squidmaster
Incubi
Squidmaster

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Join date : 2013-12-18
Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Thu Nov 01 2018, 13:55

I finally finished two characters for my Harlequins, a Troupe Master and a Death Jester for the masque Of The Fatal Mystery.




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Baron Tordeck
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Baron Tordeck

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PostSubject: Re: Kabal of the Eternal Night   Thu Nov 01 2018, 16:46

I am rather impressed by your conversion and painting skills. Your work looks amazing.

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Squidmaster
Incubi
Squidmaster

Posts : 1962
Join date : 2013-12-18
Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Sat Nov 03 2018, 16:55

I've had a good proeuctive weekend.

Amongst my recent completions, I finally finished my Captured Eldrad.
Once, back in 7th Edition 40k, I planned a Seer Council formation and built them as captured Farseers and Warlocks, each with a Dark Eldar Warrior on their base, bolding or torturing them.
I then started building an Eldrad Ulthran to sit at their heart, and then that (and all) formation stopped being a thing.

And so it sat unfinished for a while. Until now.



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Squidmaster
Incubi
Squidmaster

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Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Fri Nov 23 2018, 10:50

I'm finally getting moving on a project - the renovations to my Revenant Titan.

Some of you may have seen it before, the great big spinning gyroscope of doom.
Here it is again, with annotations on what needed fixing or replacing.



Yeah, I was REALLY proud of this one. I love my Revenant, and want it restored to fully, beautiful glory.

And the good news is that progress has been made!

To start with annotation 1, I need to replace rings A and C entirely. The ones I build just aren't holding the weight, and have becoming mishapen, and I suspect it was like this from the moment I built them. Just curving plasticard around seemed like a good idea, but it didn't hold its shape properly.
So they need to be stronger.
To that end, I have received in the mail today, these:



I have had correctly sized rings 3d printed in a stornger plastic than I had before. Their size is thankfully spot on, and will offer far more stability. It does mean a redesign of the aesthetic of rings A and C, but I'm quite happy with that.


Annotation 2 was simple enough, with rings B and D being smoothed down and a few areas being filled in where I missed gaps in the original build. The only thing left to do is sure up the large outer spikes, the tipes of which have warped a little and bent at the tips. I'll need to strengthen these with added support.


Annotation 3, magnetizing the rings for easy dissembly and transport, will be next of the agenda after I rebuild rings A and C.


Annotation 4 is nearly finished, with a new floor already in place on the cnetral platform I'm adding more wirings and tubes to the captured Librarian at the heart of the thing (which never did get a special name of its own) and I just want to add a few more there. Finally, I'll need to replace the outer struts which connect toe the rings, which I'll work out as I rebuild ring A.



Project away! Huzzah!
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Squidmaster
Incubi
Squidmaster

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Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Mon Nov 26 2018, 19:06

I've come up with a plan for those new rings on my Revenant.

I have three of each size, but I'm thinking I can do this with only three.
Three circles, attached to each other at quarters, to make a ring. THe spaces between, filled with teeth-like spikes. Like the sort that come with Raiders.
I think that could work.




I'm also currently giving thought to giving Razorwing Flock spam a go. Just for fun.

The thing is, I HATE the look of a flock of birds as a unit. I just hate it.

What I'm intrigued by, is the prospect of something like this:



Those are from the new (ish) AoS ongoing spell-things, and the idea of a large number fo flying blades amuses me if they have the right Beastmasters.

What do think? Would it work if I can get enough swords or other form of blades together?

WHat could I got to Drukhari it up a bit, and make it less "magic/psychic"?
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Squidmaster
Incubi
Squidmaster

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Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Thu Nov 29 2018, 13:49

A small experiment in amongst all the other stuff I've managed to pile onto myself recently.

You may, in the past, have seen my two Avatars:

Avatar of Khaine
Yncarne of Ynnead


Well, I decided some time ago that this needed to be a triumvirate.

So recently i started to see if I could make the idea in my mind a reality.

The correct third member I decided, would be an Avatar of Cegorach, and in my mind I pictured that asa form not quite in reality, but not a ghost. Something which is a walking pile of pieces of a being, a hollow thing like a walking costume.
The way to build this, I reasoned, would be to apply strips of plasticard to a suitable model and melt it into position. Then I could remove the parts, assembled them without the model, and I'd have my Hollow Avatar.

Anyway, he is my first prototype. I think its come out reasonably well.

With special thanks to Aquaman.




I don't think this pictures quite does it justice, but I'm fairly happy with how it turned out.
Not sure if I'll have a second attempt or be happy with this one, but I'll probably paint this one to see its final form before I decide.

Thoughts?
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Silverglade
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Silverglade

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PostSubject: Re: Kabal of the Eternal Night   Tue Dec 11 2018, 19:16

I love the creativity you show in your builds!!

The avatar of cegorach idea. But at the moment I think it looks more like a collection of sheets rather than like the 'living costume" you're looking for.

I think if you were to add a mask for the face and gloves and boots to be the hands and feet it would go a long way.

Out of curiosity, what did you use for the base of your Avatar of Khaine? A Galactus figure perhaps?
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Squidmaster
Incubi
Squidmaster

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PostSubject: Re: Kabal of the Eternal Night   Wed Dec 12 2018, 10:51

@Silverglade wrote:
Out of curiosity, what did you use for the base of your Avatar of Khaine?  A Galactus figure perhaps?

I reposed General Zod (Man Of Steel figure).
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Squidmaster
Incubi
Squidmaster

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Join date : 2013-12-18
Location : Hampshire, England

PostSubject: Re: Kabal of the Eternal Night   Sat Feb 02 2019, 16:14

This was a bit of a weird experiment, but I felt like I wanted a third Avatar to stand alongside my custom Avatar Of Khaine and Yncarne.

So a third Avatar seemed like it should be a manifestation of Cegorach, the Laughing God of the Harlequins.

My concept on that is a hollow figure. An outer shell with a hollow space in the middle, visible throw breaks in the form. I veen had a good idea of how to make it work. Thin plasticard, a precision heat gun, and some sort of humanoid figure I could melt the plasticard over. This would give me a good form, and I could glue pieces together to build the final form.

The figure was easy enough to find - I got one a good size of Aquaman and started work. Here’s some pictures:



I didn’t finish the final form, deciding to count this as a prototype. I painted part of it to get a good read on how it went, and I think it came out ok. Not perfect of course, and definitely in need of rebuilding, but it gave me comfort in the basic concept of how it’ll work.



I think for the second version, the ideal adaptations will include using smaller pieces in most places. Also not to give up before reaching the legs. I think having legs is a definite for version two.

Also, I’ll see if I can find a better face. The melted plastic still gave some definition, giving some facial features, but I’d like them better defined.

Comments, etc, always welcome.
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