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 Kabal of the Eternal Night

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Squidmaster
Incubi
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PostSubject: Re: Kabal of the Eternal Night   Wed Jan 24 2018, 04:10

MANDRAKES!


THIRTY OF THEM!!




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Lord_Alino
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PostSubject: Re: Kabal of the Eternal Night   Wed Jan 24 2018, 12:19

I'm not playing Dark Eldar anymore (Actually just got back into 40k after awhile), anyways, erm, last I remember Mandrakes were terrible, or have they gotten better this edition? Very Happy

Also, these look great!
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masamune
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PostSubject: Re: Kabal of the Eternal Night   Thu Jan 25 2018, 01:14

Looks nice *-*

@Lord_Alino : Yeah they got buffed, and they're now a decent Mortal Wounds dispenser, and even a decent close combat unit turn 3+

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Squidmaster
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PostSubject: Re: Kabal of the Eternal Night   Fri Jan 26 2018, 07:47

@Lord_Alino wrote:
I'm not playing Dark Eldar anymore (Actually just got back into 40k after awhile), anyways, erm, last I remember Mandrakes were terrible, or have they gotten better this edition? Very Happy

Also, these look great!


They're SOOOO much better (unless they get nerfed in the new Codex Razz).
Blanket -1 to hit, 5++, three attacks in combat, and shooting does Mortal Wounds on a 6 (on top of other wounds)! Plus a deep strike mechanic.
Based on my play so far, they can utterly control a battlefield!
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Squidmaster
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PostSubject: Re: Kabal of the Eternal Night   Fri Jan 26 2018, 10:55

I first started this prokect idea back in July 2017, with a concept of floating platforms somewhat reminiscent of something from a Final Fantasy Game.

I saw it through a little, getting the main hull done and finding some very good textured plasticard from Green Stuff World, and for a time it seemed to be going well. It basically came to this point:



The main hull was done, and filled in, and the opper deck added.

The trouble was that no matter how hard I tried, I couldn’t smooth the join between hull and deck. There were always lumps, or holes, something buckling that just made the whole thing look naff. Worse, I quickly became aware that my attempts were either revealing or causing irregularities in the symmetry of the hull, and once those came to my attention, they stayed there and became a nuisance.

And so, they sat on a desk unfinished, because I couldn’t get my head around how o make it work.

Until recently, when I decided to scrap them altogether, and use a different, far simpler design. Instead of smooth platforms - rocks. Floating rocks. Made from styrofoam.



The plan now is for four rocks on this design, each with a recessed top when a nice standing platform will fit nice and snug. The lower side of the rocks will also have small thrusters or grav-plates in various places to keep them aloft.

To top it off, each will have a single Harlequin built from a Wood Elf Archer on top, totting the basic armament weapons (two Shuriken Cannons), but which will likely be a converted single heavy weapon unit. Two further Harelquin gunners will be made but left seperate, armed with the heavier armament. This will allow me to use four Starweavers, or to put the extra gunners on two to use them as Voidweavers instead.

The build is in progress, and will advance again as soon as I get a new wire for my hot wire cutter......
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Rhivan
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PostSubject: Re: Kabal of the Eternal Night   Sat Jan 27 2018, 21:11

I pity your opponents, for mandrakes are terrifying. Wonderful work Very Happy

I really like the rocks. I doubt you'll be making a board out of them but floating rocks would be a very interesting concept to see.
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Squidmaster
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PostSubject: Re: Kabal of the Eternal Night   Tue Mar 20 2018, 07:41

I finally finished (mostly) the renovations on my scratch-built Tantalus.
Now painted, it merely waits for its crew to be done.







On other projects - rocks are being painted now, a few Deathwatch are being painted too.
I've also got some terrain for my club to finish.
Once the crew for the Tantalus are done, I'll be starting work on some renovations on my Revenant.
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RedRegicide
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PostSubject: Re: Kabal of the Eternal Night   Tue Mar 20 2018, 08:57

I like your drakes! Are those Ring Wraiths?

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Squidmaster
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PostSubject: Re: Kabal of the Eternal Night   Tue Mar 27 2018, 05:10

@RedRegicide wrote:
I like your drakes! Are those Ring Wraiths?


Nine of them are!

THe others are whatever robed or ghosty other minis I could find!
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Squidmaster
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PostSubject: Re: Kabal of the Eternal Night   Mon Apr 02 2018, 10:03

A few things here today, to finish off some projects and leave the way open for the next.

To start, a "meh, not my best work" unit of Rangers.




Next, something I;m far more pleased with.
W while back I built a Seer Council with each psyker standing on a base with a Dark Eldar captor.

I decided to add Eldrad to that, and this is how far I;ve gotten:



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Next, my flying rock Harleuin vehicles.

Again a little meh, but I think they serve their purpose well.



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Finally, a proper Drukhari addition.

In preparation for wanting to field a few different Kabals alongside each other for synergy, I;ve started building a small patrol of a different Kabal. Executioner bodies are being used to make them more.....regal, I guess?
Well, whatever Kabal tey end up being used as, seeing as I only plan one small unit, I've gone ahead and started magnetizing a few of the arms so I can swap in special wepaons when I need to:



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So as a general "state of the table" summary, ongoing projects now are just two Drop Pods to paint, Eldrad to finish, and this unit of Kabalities from another Kabal. Plus a little bit of my club's terrain.

I think nows a good time to look at renovations on my Revenant Titan.
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Squidmaster
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PostSubject: Re: Kabal of the Eternal Night   Tue Apr 03 2018, 05:50

Setting out my plans for the Revenant Renovation:



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masamune
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PostSubject: Re: Kabal of the Eternal Night   Mon Apr 09 2018, 07:55

Pretty nice conversions overall, looks really promising !

I'm so glad to see you progressing so quickly, I wish I could do the same :p

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PostSubject: Re: Kabal of the Eternal Night   Sat Apr 14 2018, 07:30

You might recall (from the top of page 3 of this log) that I put together a mighty THIRTY Mandrakes.

The main reason was that i was heading for a Doubles tournament (in a mere week's time now!) and wanted to field a lovely little shadow-monster detachment. Lovely.

Well, to cap it all off, I've built an Archon for that Detahcment - a Mandrake Champion to stand and lead the others.

Here it is:




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Kantalla
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PostSubject: Re: Kabal of the Eternal Night   Sat Apr 14 2018, 17:59

It looks cute. More cute than scary to my eye. Perhaps he needs a sneering mouth or some teeth visible?

I really like the effects of emerging from the shadow on the weapon and the bottom of the model.

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Rhivan
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PostSubject: Re: Kabal of the Eternal Night   Sat Apr 14 2018, 22:54

I love the shadow slowly consuming the weapon.
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masamune
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PostSubject: Re: Kabal of the Eternal Night   Mon Apr 16 2018, 06:51

This is what mandrakes should always like ^^

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