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 2k Vanguard Detachment with tantalus

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helvexis
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Posts : 330
Join date : 2012-04-02
Location : Perth, Western Australia

PostSubject: 2k Vanguard Detachment with tantalus   Fri Jun 30 2017, 03:33

Tantalus list 1.0
Vanguard Detatchment
Archon. Agoniser, Blaster, PGL.  76

5x Trueborn: 2 blaster, 2 S.Cannon, PGL.  118
5x Trueborn: 2 blaster, 2 S.Cannon, PGL.  118
5x Incubi.  90
5x Trueborn: 4 blaster.  115
Venom: 2 S.Cannon.  95
5x Trueborn: 4 blaster.  115
Venom: 2 S.Cannon.  95

10x Warriors: S.Cannon, Blaster.  100
Raider: Shock Prow.  116
10x Warriors: S.Cannon, Blaster.  100
Raider: Shock Prow.  116

6x Razorwing Flocks.  42
6x Razorwing Flocks.  42

Ravager: 3 D.Lance, Shock Prow.  156
Ravager: 3 D.Lance, Shock Prow.  156

Auxiliary Support Detachment(Heavy)
Tantalus.  350
2000 pts

the Archon, Incubi and 2 combined arms squads of trueborn go in the tantalus providing a solid counter charge unit or something that can get out the back and charge right in after the tantalus if it decides to, the trueborn give options for more shots for when i want to stay outside of 18" range and a couple of extra blaster shots for when im coming in close never hurts.

the 2 squads of razorwing flocks are purely there for screening purposes to keep deepstriking units outside of charge and rapid fire range of things i actually want to keep alive plus they may get to charge something and cause some wounds. and i get to use the chariot of tortured souls rule allowing them to use the archons LD while he is in the Tantalus.

will probably deploy as a death ball with the flocks 4+ inches out from the vehicles and moving forward as a fluid block moving the vehicles into the optimum position to shoot at what they need to be shooting at.

please discuss!
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