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Count Adhemar
Dark Lord of Granbretan
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PostSubject: Primaris Space Marines   Mon May 15 2017, 15:26

Much as I hate the idea of the Imperium getting even more new toys I do like the look of these guys

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Cavash
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PostSubject: Re: Primaris Space Marines   Mon May 15 2017, 15:35

These sound cool and ridiculous. So they are super Astartes?

List of super Astartes:
- Custodes
- Grey Knights
- Primaris Space Marines

Just what the Imperium needed

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Count Adhemar
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PostSubject: Re: Primaris Space Marines   Mon May 15 2017, 16:30

Just when you thought you might be taking some armour saves every now and then...

New Bolt Rifle - 30", S4, AP -1, Rapid Fire

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Cherrycoke
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PostSubject: Re: Primaris Space Marines   Mon May 15 2017, 16:45

They look alright, I like the look more than the standard marine, helmet looks more like the Mk IV variants which I always enjoyed on a personal note.

Hmm I wonder how Blood Angels/Space Wolves players will model them without all the personalized flavor available to their standard sized marines.
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BetrayTheWorld
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PostSubject: Re: Primaris Space Marines   Mon May 15 2017, 17:58

Their rules look like they just based them on the old rules of space marines, with an extra wound and attack.

Old marines lose AP value on their bolters, and now move 5" instead of 6".

"New" marines come in to save the day with bolters that have an AP value and who move 6"!!! Coincidence? I think not.

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Massaen
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PostSubject: Re: Primaris Space Marines   Mon May 15 2017, 18:45

Old marines move 6", termies move 5"

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|Meavar
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PostSubject: Re: Primaris Space Marines   Tue May 16 2017, 12:22

I must say I do not like marines, but the new marine models look a lot better then "regular" marines.
Agree just 1 wound attack and save for the new marines. But this means that regular shooting with super marines might be usefull, then walk up the board to get within rapid fire range while regular marines get all the special weapons?
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