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 8e - Points and Power Levels

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Painjunky
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PostSubject: Re: 8e - Points and Power Levels   Sun May 14 2017, 00:19

@amishprn86 wrote:
Sm are 14pts atm not 13, so they did get cheaper buy 1 point.

Yep SM are cheaper AND they clearly benefit the most from all the rules leaked so far.
7 point grav pistols that shoot in CC is huge as well.

SM will be kings in 8th. Expect many more buffs for them coming soon. Rolling Eyes

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TeenageAngst
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PostSubject: Re: 8e - Points and Power Levels   Sun May 14 2017, 00:54

Space Marines are not going to be that great in 8th, they're what everything is balanced around that's why we see them so much.

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megatrons2nd
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PostSubject: Re: 8e - Points and Power Levels   Sun May 14 2017, 12:23

@TeenageAngst wrote:
Space Marines are not going to be that great in 8th, they're what everything is balanced around that's why we see them so much.

That depends entirely on how they point everything else. They, historically, haven't been particularly good at putting point costs on things.

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Imateria
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PostSubject: Re: 8e - Points and Power Levels   Sun May 14 2017, 12:51

@Painjunky wrote:
@amishprn86 wrote:
Sm are 14pts atm not 13, so they did get cheaper buy 1 point.

Yep SM are cheaper AND they clearly benefit the most from all the rules leaked so far.
7 point grav pistols that shoot in CC is huge as well.

SM will be kings in 8th. Expect many more buffs for them coming soon.  Rolling Eyes  

Oh go on, since you seem to know how all the rules work, what does Grav do now?

I take it you missed that the Multi Melta went from 10 to 27pts.
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Painjunky
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PostSubject: Re: 8e - Points and Power Levels   Sun May 14 2017, 20:51

I bet grav wont suck. Wink

Multi meltas went up in pts. Oh boo-hoo. Melta strips wounds like a boss now and wound stripping is a huge deal in 8th, they can also move and shoot and split fire from a no-scatter drop pod.

The fact is SM got cheaper and much MUCH better. They clearly benefit the most from the rules leaked so far

My prediction of SM ruling 8th is an educated guess based on what rules we have seen so far. Not hopes and dreams.

Tell you what. If SM aren't top tier and DE are i will happily admit i was wrong. Cool
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krayd
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PostSubject: Re: 8e - Points and Power Levels   Sun May 14 2017, 21:41

@Painjunky wrote:
I bet grav wont suck. Wink

Multi meltas went up in pts. Oh boo-hoo. Melta strips wounds like a boss now and wound stripping is a huge deal in 8th, they can also move and shoot and split fire from a no-scatter drop pod.

The fact is SM got cheaper and much MUCH better. They clearly benefit the most from the rules leaked so far

My prediction of SM ruling 8th is an educated guess based on what rules we have seen so far. Not hopes and dreams.

Tell you what. If SM aren't top tier and DE are i will happily admit i was wrong. Cool

Well, if they made grav 'suck' then they will not have done a proper job with balancing the game either. The question is whether they made all of the weapons in every faction adequate for their intended battlefield roles, relative to their point cost.
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Massaen
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PostSubject: Re: 8e - Points and Power Levels   Mon May 15 2017, 06:57

We see marines so much because they are quite literally the poster children of the game. They will be contenders like every edition of the game.


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PostSubject: Re: 8e - Points and Power Levels   Mon May 15 2017, 15:43

And we see marines that much because they are most armies: over 1/3 of all the 30? armies they have on their website is space marine or equivalent. So it makes sense they show a lot of those canned goods. I hate them but they are their poster child, their favorite and the thing that makes them the most money. Most people consider ultramarines and space wolves different, let alone chaos marines. So jeah that you see more of some space marines then other factions makes sense even if I hate those heartless double hearted morons.
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BetrayTheWorld
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PostSubject: Re: 8e - Points and Power Levels   Mon May 15 2017, 17:53

I expect the price decrease on space marines is probably to make room for the "new" marines to be similarly priced to the old marines in order to sell models. Since the "new" marines bolters still have an AP value of -1, they're more similar to how old bolters used to work, and aside from that the new marines just have an extra wound and attack.

So the "new" marines will probably be 3 points more expensive.

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amishprn86
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PostSubject: Re: 8e - Points and Power Levels   Mon May 15 2017, 19:28

@BetrayTheWorld wrote:
I expect the price decrease on space marines is probably to make room for the "new" marines to be similarly priced to the old marines in order to sell models. Since the "new" marines bolters still have an AP value of -1, they're more similar to how old bolters used to work, and aside from that the new marines just have an extra wound and attack.

So the "new" marines will probably be 3 points more expensive.

Quote me on this, New SM will be 24pts. 2 wounds also.

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Painjunky
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PostSubject: Re: 8e - Points and Power Levels   Mon May 15 2017, 20:33

@Massaen wrote:
We see marines so much because they are quite literally the poster children of the game. They will be contenders like every edition of the game.


True.

I'm saying they will be freakin bad asses in 8th.
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amishprn86
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PostSubject: Re: 8e - Points and Power Levels   Mon May 15 2017, 23:10


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PostSubject: Re: 8e - Points and Power Levels   Tue May 16 2017, 02:33

I could see Space Marines being the big bad in 8th but if there is real unbalance I'm guessing it will lead to power creep. If any army is going to be over powered I'd rather it be Marines for the sakes of new players. That said, I think it would be better for all players new and old if the game were better balanced, but what else is new?

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Creeping Darkness
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PostSubject: Re: 8e - Points and Power Levels   Wed May 17 2017, 09:42

Sorry to back to the main topic, but it just struck me that power levels are a perfect solution to kill points.

They're approximately equal to the value of a unit, easy to add up, and avoid the kind of bit-picking around army building that arbitrary points-to-VPs encourages. Eg, if every 100 pts or part thereof was worth a vp when the unit died, you'd be strongly incentivised to build your units at 99, 199, 299 pts etc...

Here's hoping power levels replace kill points, and the days of a dead Venom contributing as many VPs as a full Paladin squad are over!
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CptMetal
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PostSubject: Re: 8e - Points and Power Levels   Wed May 17 2017, 12:00

That... That's an amazing idea!
If they don't do it, we have to tell them!
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