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Eltrax
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PostSubject: New player    Sat Oct 22 2016, 21:20

Hey, i'm looking for some help to make a decent and fun 1500 Points De army.
been look at the store online alot, but its not so easy to pick anything when u dont know
how many Points each unit is Worth.

u can only have 1 Warlord per game right?
i would be happy to get some tips and tricks
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Mr Believer
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PostSubject: Re: New player    Mon Oct 24 2016, 07:38

Hi Eltrax, and welcome! I was giving some tips to another new player the other day, so I will re-post it below. GW forbids posting individual points values, so we can't help you too much there. When I want to find out how much stuff I might be facing and what it does, I use the Battlescribe app to make a rough enemy list, just to give me an idea of stats and points. That might help you work out what you can get for Dark Eldar, but you do need the codex, preferably before you buy any models. Oh, and yes, just one warlord Smile Below follows my original post to the other new player.

If this is your first time collecting, the best thing you can do is start with the very basics and see what works for you. So pick an HQ choice you like the look and sound of first. From a competitive standpoint (without going down the route of picking a single member of the Court of the Archon), the Succubus is probably the best option. Good model too. After that, you'll need some troops, and those troops need to be kabalite warriors. There is currently no point whatsoever in even entertaining the idea of wyches. They just do not work in this edition of the game.

Dark Eldar do best when they're riding to war in their very flimsy but very fast transports, so you'll want to make sure your warriors have a way to get around - either in Raiders or Venoms. An HQ choice, ten warriors and a couple of Venoms will come to less than three hundred points. Once you've got those basics, you'll need to see what appeals to you, so the best thing to do is post up a prospective list on the forum and take some constructive criticism on it. Lots of people on here play for all kinds of different reasons, so you should get a reasonable balance between the more competitive builds and the slightly different fun ones. Do keep in mind, though, that whatever people recommend will NOT be easy to play. Dark Eldar have a steep learning curve. Almost vertical against some armies! But if you stick with them, you can have a lot of fun. Plus it makes it all the more satisfying when you win.

Oh, one final tip, which I wish I'd been told - specialise your squads. Do not give them all different weapons just because you can. You want all anti-tank (blasters, heat lances, dark lances) or all anti-infantry. In certain squads (Scourges) you will get one of each weapon. That just means you have to do some bits shopping I'm afraid, or buy multiple kits at once. Hope that helps!

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CurstAlchemist
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PostSubject: Re: New player    Mon Oct 24 2016, 09:04

The Start Collecting box (or two https://www.games-workshop.com/en-US/start-collecting-dark-eldar) isn't a bad investment to get started and is a bit cheaper than buying everything in the box separately. You get an Archon (while not considered the best for the points it will get you started), 10 Kabalite Warriors, 1 Raider, and 3 Reaver Jetbikes. Everything in the box is usable in some form.
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Eltrax
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PostSubject: Re: New player    Mon Oct 24 2016, 10:17

Ok, thank you Mr Believer. Yeah i have bought the codex, so im waiting for the codex. Guess it will be eaiser to make an army when i get the codex
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Rewind
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PostSubject: Re: New player    Mon Oct 24 2016, 13:06

Hi Eltrax,

Welcome!

This forum is a goldmine for information, just takes a little while to get used to what to search for etc.

Always worth mentioning, try to buy as little as possible from GW directly, there is absolutely no incentive to do so! ALL local independant dealers offer 10% off standard GW webstore & FLGS prices & online stockists offer upto 25% off. Codex & rules etc can always be picked up cheap from Ebay etc.

You will save an absolute fortune this way! I only ever buy the odd item from my GW store, just because I feel bad for the Manager James & I'm always in his store lol!
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fisheyes
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PostSubject: Re: New player    Mon Oct 24 2016, 13:09

Yes it will. Still be sure to download Battlescribe, its a real life saver.

Also, I will second that the Getting Started set is a great starting point. All the units are usuable, and some of them are even great (looking at the reavers). It will give you a good place to start, and maybe get in a few games of "kill team" (which uses a slightly different rule-set, but limits the size of games to 200 pts).

Anyway, get the codex and let us know what way you want to go!

Also, welcome to the Dark City.
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Korona
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PostSubject: Re: New player    Tue Oct 25 2016, 01:52

Excellent advice here, I'd second that the starter set is great value.

It's straying into modelling territory but you can get a lot of duplicate weapons from the different kits.  For example I used the twin linked options from the talos kit to round out my scourges, cutting up plentiful dark lances from scourge and warrior kits to end up with pretty decent looking haywire blasters and heat lances.  The range is very interchangeable and so hoarding up a supply of bits will let you kitbash some great models.  Wyches + kabalite sprues make some very dynamic looking trueborn.  The glaive from the hellions plus wyches makes for a great succubus etc.

I've been able to create a huge range of models thanks to the versatility of the range so, as weird as it sounds, you can often repurpose kits if you find you don't like the way the unit plays a few months down the line.  My hellions often sub in as beastmasters and I put warriors with dark lances on the boarding planks of a raider to create a potential second ravager etc.
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TeenageAngst
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PostSubject: Re: New player    Tue Oct 25 2016, 05:01

Eltrax wrote:
Hey, i'm looking for some help to make a decent and fun 1500 Points De army.
been look at the store online alot, but its not so easy to pick anything when u dont know
how many Points each unit is Worth.

u can only have 1 Warlord per game right?  
i would be happy to get some tips and tricks

Pro tip: You see next to Dark Eldar on GW's website where it says "Eldar"? Click that.

Next click the Start Collecting! box. Add 4 to your cart.

Next, look at the Aspect Warriors. These guys are like Pokemon, mix and match 3 sets to your heart's content. I highly recommend the arachnids.

Click checkout.

Now all you have to do is make sure your primary color scheme is something like black or dark purple and boom, you have a dark, Eldar army. And you'll win 9/10 games, guaranteed.
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fisheyes
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PostSubject: Re: New player    Wed Oct 26 2016, 16:57

BTW, TeenageAngst is joking. We are currently the joke of the Eldar race (our rules are not very competitive. But we make up for it with all the drugs and debauchery Razz )
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TeenageAngst
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PostSubject: Re: New player    Wed Oct 26 2016, 18:44

You think I'm joking.

In seriousness, look at the faction Eldar Corsairs. Their units don't have dedicated models mostly, so you can mix and match a lot of Eldar and Dark Eldar kits into it without anyone asking too many questions. Then you have the best of both worlds, a fun unique army, Dark Eldar models which look amazing, and a codex that plays how DE were intended to play, fast and hard without the taxes.

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Mr Believer
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PostSubject: Re: New player    Thu Oct 27 2016, 07:44

TeenageAngst wrote:
You think I'm joking.

In seriousness, look at the faction Eldar Corsairs. Their units don't have dedicated models mostly, so you can mix and match a lot of Eldar and Dark Eldar kits into it without anyone asking too many questions. Then you have the best of both worlds, a fun unique army, Dark Eldar models which look amazing, and a codex that plays how DE were intended to play, fast and hard without the taxes.

Yes, but then they're not Dark Eldar. That's a bit like saying you want to play Chaos Marines, then being told to play Space Marines instead and just glue spikes on them because they're more competitive Wink Dark Eldar are definitely underpowered compared to a lot of the other armies out there, but that doesn't mean you shouldn't play them at all. Just that it's going to be more difficult (which it always has been anyway).

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TeenageAngst
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PostSubject: Re: New player    Fri Oct 28 2016, 05:50

It also depends what you mean by "playing Dark Eldar." If someone's proxying/converting Guardians for Warriors and Banshees for Wyches etc. and running them out of the Dark Eldar codices, are they playing Dark Eldar? If someone was using their Corsairs army as a Dark Eldar army, are they playing Dark Eldar? As I'm typing this I'm converting Reavers into Scatbikes because I want a dark, Eldar army myself.

If you want to be a purist, run Dark Eldar models out of their own books. They are the most underpowered army in the game currently and you will get rolled over and over before you learn their ins and outs, but if you're okay with that, it can be fun. It will certainly teach you how to get good at the game fast as a new player. If you want the Dark Eldar models and a high risk high reward space elf pirate army that's actually effective at what it does with flavor coming out of its ears, run them as Corsairs. This is fluffy too as a lot of Corsairs have ports in Commorragh so their stuff can be very Dark Eldary. Or you can be a WAAC like me and slap shuriken catapults and power swords on Reavers and call them a Warlock Council. There's no wrong way to play as long as you're enjoying what you're doing. I enjoyed playing Dark Eldar for 2 years and still do, but I also enjoy not having to say "dude, I'm playing Dark Eldar" when someone puts a Riptide wing on the table.

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Eltrax
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PostSubject: Re: New player    Sat Oct 29 2016, 17:08

Rewind wrote:
Hi Eltrax,

Welcome!

This forum is a goldmine for information, just takes a little while to get used to what to search for etc.

Always worth mentioning, try to buy as little as possible from GW directly, there is absolutely no incentive to do so! ALL local independant dealers offer 10% off standard GW webstore & FLGS prices & online stockists offer upto 25% off. Codex & rules etc can always be picked up cheap from Ebay etc.

You will save an absolute fortune this way! I only ever buy the odd item from my GW store, just because I feel bad for the Manager James & I'm always in his store lol!

Thank you =)
Yeah, i havn't used the forum to much. But it is alot of a great information =)
The local stores here in norway dont have every unit for sale, so i do need to buy from GW store, but ill look at ebay too when the time comes to buy an army. =)
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Eltrax
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PostSubject: Re: New player    Sat Oct 29 2016, 17:11

TeenageAngst wrote:
Eltrax wrote:
Hey, i'm looking for some help to make a decent and fun 1500 Points De army.
been look at the store online alot, but its not so easy to pick anything when u dont know
how many Points each unit is Worth.

u can only have 1 Warlord per game right?  
i would be happy to get some tips and tricks

Pro tip: You see next to Dark Eldar on GW's website where it says "Eldar"? Click that.

Next click the Start Collecting! box. Add 4 to your cart.

Next, look at the Aspect Warriors. These guys are like Pokemon, mix and match 3 sets to your heart's content. I highly recommend the arachnids.

Click checkout.

Now all you have to do is make sure your primary color scheme is something like black or dark purple and boom, you have a dark, Eldar army. And you'll win 9/10 games, guaranteed.

I want a pure dark eldar team, so im not going for a dark, eldar team. i know they are better, but i like dark eldar. Maybe they are sqiushy, but i really dont care. i like when the game is hard to play =)
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Eltrax
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PostSubject: Re: New player    Sat Oct 29 2016, 17:16

fisheyes wrote:
Yes it will. Still be sure to download Battlescribe, its a real life saver.

Also, I will second that the Getting Started set is a great starting point. All the units are usuable, and some of them are even great (looking at the reavers). It will give you a good place to start, and maybe get in a few games of "kill team" (which uses a slightly different rule-set, but limits the size of games to 200 pts).

Anyway, get the codex and let us know what way you want to go!

Also, welcome to the Dark City.

Yeah, the Battlescribe is really Nice. really easy to make an army.
Made an army today, gonna post it later so im hoping for some
comments on that =)
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Eltrax
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PostSubject: Re: New player    Sat Oct 29 2016, 18:40

SO i have been playing around on battlescribe and this is what i came up With:

HQ: Archon w/ blaster and wwp

Elites: 4x Incubi + Archon in venom

5x Mandrakes

5xMandrakes

Troops: 9xkabalite + 1kabalite w/ blaster in Raider w/ dark lance + nightshield

9xkabalite + 1kabalite w/ blaster in Raider w/ dark lance + nightshield

9xkabalite + 1kabalite w/ blaster in Raider w/ dark lance + nightshield

Fast: 3xReaver

5x Scourges

5x Scourges

Heavy: Ravanger w/ 3xdark lance + Nightshield

Voidraven Bomber w/ Fighter Ace + Four implosion missiles + Nightshield + Two void lances
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fisheyes
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PostSubject: Re: New player    Mon Oct 31 2016, 12:51

Just remember to optimize squads. An archon with a shooting weapon doesnt go well with a CC bodyguard unit. I would recommend giving him a nice CCW over the blaster (I would go for the agonizer).
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Eltrax
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PostSubject: Re: New player    Sat Nov 12 2016, 21:08

fisheyes wrote:
Just remember to optimize squads. An archon with a shooting weapon doesnt go well with a CC bodyguard unit. I would recommend giving him a nice CCW over the blaster (I would go for the agonizer).

Alright, thanks for the feedback =)

So i made an New list. have some questions about it,
but i am going to post it first.

HQ
1 archon w/ agoniser, clonefield

Elites

4x incubi in venom w/ archon

troops

10x Warrior in raider w/ cannon + nightshield

10x Warrior in raider w/ cannon + nightshield

10x Warrior in raider w/ cannon + nightshield

Fast

6x reaver

6x scourge + 4x scourge w/ splinter cannon

1x scourge + 4x scourge w/ haywire blaster

Heavy

Ravager w/ 3x dark lance + nightshield + splinter racks

Voidraven Bomber w/ 4 shatterfield missiles + nightshield + two void lances

Questions:

Voidraven: when can u use the void mine?


Scourges: was thinking the haywire blaster as tank Hunters and the scourges With splinter cannons and normal shardcarbine as infantery Hunters, but when u move With scourges do u still get 6 shots With the salvo on splinter cannons?



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Rathstar
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PostSubject: Re: New player    Sat Nov 12 2016, 23:01

A very good start, a few pointers:

1) Its fine leaving disintegrator cannons on the raiders on the raiders, once you are happy you have sufficient anti tank elsewhere in the list (I would say you are looking a little light), but rather than give the raiders dark lances you could use other anti tank options (eg. a second ravager with lances)

2) The warrior's raider could do with splinter racks to optimise their firepower

3) Reavers could do with cluster caltrops with the aim of jinking incoming firepower until they charge

4) Scourges with splinter cannons aren't that good as being salvo unfortunately they only fire 4 shots at half range if they move, basic scourges while good are not our best poison shot platform, so I would limit yourself to small squads with 4 special weapons, favourites are haywire blasters or heat lances. I would advise against a second unit with haywire blasters as they are lack luster if you face an opponent without many vehicles.

5) Splinter Racks are useless on the ravager, as it has no transport capacity so can't carry anyone with splinter weapons, apart from that ravagers with lances are a common sight in most lists

6) While the Voidraven is a stunning model, its sister Razorwing Jetfighter is the more competitive. The Voidraven is very expensive for av10, I would leave it stock if you still want to use it.

Lastly you missed out our best poison weapon platform which is the venom with the twin-linked splinter rifles upgraded to a second splinter cannon. You can now more 12" every turn firing 12 poison shots at up to 36" away. You could even add one to you list without worrying about a fast attack slot by giving one to the archon (he would still be able to start with the incubi in their venom).

I would advise dropping the splinter cannon scourge unit completely, and either swapping the voidraven for a razorwing or dropping its missiles. With the points saved I would get a second ravager and a venom, and use any remaining points to upgrade the existing units (eg. splinter racks for the warriors, cluster caltrops for the reavers).

Good luck, and welcome to the forum.

Rathstar

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Why?  

Did someone threaten your family?  

Are you under duress right now?  

Blink if you are and I'll summon the authorities.
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Eltrax
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PostSubject: Re: New player    Sun Nov 13 2016, 15:03

Rathstar wrote:
A very good start, a few pointers:

1) Its fine leaving disintegrator cannons on the raiders on the raiders, once you are happy you have sufficient anti tank elsewhere in the list (I would say you are looking a little light), but rather than give the raiders dark lances you could use other anti tank options (eg. a second ravager with lances)

2) The warrior's raider could do with splinter racks to optimise their firepower

3) Reavers could do with cluster caltrops with the aim of jinking incoming firepower until they charge

4) Scourges with splinter cannons aren't that good as being salvo unfortunately they only fire 4 shots at half range if they move, basic scourges while good are not our best poison shot platform, so I would limit yourself to small squads with 4 special weapons, favourites are haywire blasters or heat lances.  I would advise against a second unit with haywire blasters as they are lack luster if you face an opponent without many vehicles.

5) Splinter Racks are useless on the ravager, as it has no transport capacity so can't carry anyone with splinter weapons, apart from that ravagers with lances are a common sight in most lists

6) While the Voidraven is a stunning model, its sister Razorwing Jetfighter is the more competitive.  The Voidraven is very expensive for av10, I would leave it stock if you still want to use it.

Lastly you missed out our best poison weapon platform which is the venom with the twin-linked splinter rifles upgraded to a second splinter cannon.  You can now more 12" every turn firing 12 poison shots at up to 36" away.  You could even add one to you list without worrying about a fast attack slot by giving one to the archon (he would still be able to start with the incubi in their venom).

I would advise dropping the splinter cannon scourge unit completely, and either swapping the voidraven for a razorwing or dropping its missiles.  With the points saved I would get a second ravager and a venom, and use any remaining points to upgrade the existing units (eg. splinter racks for the warriors, cluster caltrops for the reavers).

Good luck, and welcome to the forum.

Rathstar

thanks for the tips mate =)

just one question, how can u switch the archon to the Group of incubi when they have
a venom each? do u need to get them both on the table before they can regroup or can u make them a unit before deployment and still have a extra venom as reserve?
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amorrowlyday
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PostSubject: Re: New player    Mon Nov 14 2016, 01:49

A unit canbut is not required to begin the game embarked on any transport that:

It may legally be embarked upon per the limitation on unit types for the transport (in most cases basic infantry only)

It may legally be embarked upon per the allies matrix

It is not battle brothers with (WIPFAQ2016)

Is not a dedicated transport purchased for a different unit.



So what does this mean for the scenario at hand.

An archon is a unit. Being an IC does not negate this. You can attach other IC's to that unit but that's it. So if you somehow had a reason to bring 4 succubi they could all ride together in the Archons venom with the Archon, but a single unit of Incubi can't as they are not IC's, and without the archon being present nothing else can ride in that particular venom at the start of the game.

So as presented at the start of the game you will have one HQ Venom that no one is riding in, and one Elite Venom containing the Archon and 4 incubi. As well as everything else obvs.
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