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 Corsairs, Exodites, Craftworlders and hopefully Kabalites soon

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Ynneadwraith
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Fri Apr 21 2017, 11:52

Thanks dude! I'm really glad you like them Smile it's praise from you guys that gives me the confidence to really start chopping bits up Smile

Rhivan's absolutely right, it is the Tree/Spite Revenants kit, and I do adore it Wink tons of little bits and pieces that are useful for making skeletal/barbaric Eldar Smile even this latest guy uses one of the Spite Revenant heads (with one side carved into a skull).

I have used the Kurnoth Hunters shoulder pads for the centaur guy, but not much else from them. I do plan on using more bits, but the kit itself is just a little on the expensive side just for bits and most of the bits sites sell out in short order!

Looking forward to what you come up with Smile I've been watching your thread with interest Smile

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Fri Apr 21 2017, 11:56

You'll have a LONG wait for any corsairs to surface. Everything is going towards actually getting some aeldari together. Ive always loved Eldar but it wasn't until fracture of biel tan I decided to do something about it. May take a dip with bashing a prince together at some point. Until I do though I'll keep following you so I can steal your ideas :-P

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Wed Apr 26 2017, 13:16

I had meant to get some painting done last night, but I had a bit of inspiration for something I've wanted to do for a while Smile back in January I made my first Croneworld Eldar pleasure cultist, which I did rather like.




However, in the light of my exodites getting a little...stranger...since then, I thought that the warped playthings of Slaanesh should by all rights be just as strange. So, here's my first attempts (counts-as Heralds of Slaanesh with Etherblades).





Ylris sprinted across the battlefield in great leaps and bounds, ribbons billowing gracefully behind her. Desperately, she fought to keep her death-dance pitch-perfect. Every leap and footfall the very epitome of acrobatic grace. She could feel the eyes of the Prince of Perfection as a great pressure on the back of her soul, scrutinising her every move for a hint of anything out of place. On her next landing, she clipped a stone and stumbled. "No!" she screamed. A scream cut short as her soul was wrenched from her frame and returned to its eternal torment, her lifeless body slumping to the floor. Around her, her kin continued their dance unflinching, utterly absorbed in their own survival. Elsewhere, another fallen warrior rose to its feet, home to another long-dead soul plucked from the aether. Perhaps this plaything would do better, an infintessimal fraction of the vast rumbling thought processes of Slaanesh mused. This was a frightfully entertaining game!

Such is the life of a Croneworld Cultist. Cursed by their forebears, who in their arrogance thought they could birth a God in their image. Little did they know the soul-child of their race had far more sordid ambitions. They live a fraught existence as playthings for She-Who-Thirsts, yet still they endure. These cursed creatures. Desperate to avoid her attentions, and equally desperate to please her, their lives are utterly at the mercy of the most fickle of Gods.


A little refresher on the background Smile

Spoiler:
 

The other thing I'm excited about is the modelling opportunities Smile

One of my all-time favourite GW models is this old-school Vampire Lord. It's just a fantastic sculpt:



So, I thought I'd have a go myself with my second Favoured Plaything/Herald.




What do you reckon? I'm dead chuffed if I do say so myself Smile here are the two together:



These two combined have also given me some ideas for some themes to carry through to the rest of my Croneworlders. Judging by the Keeper of Secrets model, Slaanesh seems to have a fondness for extra arms. My DEldar Covens Wych Cult also has a bit of a multiple-arms theme going on, which fits the 'Slaanesh is a reflection of the Eldar consciousness' thing, but means that I need to mix things up a little for the Croneworlders. The vampire lord guy is what gave me the answer with his odd arms. As a rule, people tend to find symmetry pleasing, and asymmetry slightly odd (or downright jarring when it comes to the human form). So, I think one of the themes I'm going to carry through the rest of my Croneworlders is them having 3 arms to hit the warped odd look of Chaos Smile

More to come!

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 01 2017, 00:06

Your Croneworlders look really good man (I really like the Vamp Lord inspiration what parts did you use for that? Tree Revenant and Scourge?)

As for the Cultists they look really good (but the Witch Elf kit just looks good so. Didn't have to do much did you?) The two handed sword looks surprisingly good for them too.

The lore for your Croneworlders is really good too (Something GW would totally do in the Grim darkness of the 41st millennium)
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 01 2017, 00:22

beautiful. just beautiful. love the fluff, its very tempting... RESIST! i must resist!
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Tue May 02 2017, 10:07

Thanks guys!

Yeah the vamp lord dude is mostly Spite Revenant with a Scourge wing and Dire Avenger legs Smile

The Witch Elf kit is definitely stunning Smile really gorgeous models. If they did daemonettes in a similar vein they'd rake in the moula Wink

Glad you like the fluff too Smile put a fair amount of thought into that!

@wormfromhell Technically, given that Slaanesh is the chaos god of temptation, it would be fluffy for you to give in and make some of your own Wink

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Tue May 02 2017, 10:32

I've seen that you do a lot or reposing, and some of it with delicate (ish) models such as Greyfax.

How do you actually achieve this? I have tried cutting and reposing before, but its so obvious that a blind dog could spot it. Is there a secret?

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Tue May 02 2017, 11:01

Hmmm, I must admit reposing Greyfax was a royal PITA Wink more due to the mating points for her legs to the body though...

It's probably a little tricky to explain so I'll get some pics for a how to guide the next time I do it, but I'll have a go now Smile

It helps to have a set of proper modelling clippers, even if they're cheap (mine are!). They make a really nice flat cut to glue things back to. Make the cut just below the joint you want to repose, so for a leg just below the knee joint. Then, hold up the two halves in roughly the pose you want them in to eyeball how much material you need to take off the lower section for the two bits to sit flat. Then, take a decent sharp knife (I use a hunting knife I have actually as I find it's a bit stronger than the usual modelling knives, and also slightly harder to stab yourself with) and shave off layers of plastic one at a time until you get a flat surface to sit the leg onto.

I'll get some pics, definitely easier to explain that way Wink

Oh, one thing. It's easier to make a joint close up more than it is to extend one, so having something that's sort of close to what you want anyway is a much easier place to start from Smile

Hope that's helpful for now!

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Tue May 02 2017, 11:06

This is exactly what i do! My bloody joint never match up though lol, and look stupid as hell. It may be im taking to much off, or not getting a good clean cut (clippers are getting old). It may also be that my eye for what looks "natural" is not quite there.

I've been thinking more on my future corsairs, and i am now undecided if the whole army will be kitbashed or not. Take your sylvaneth malevolents for example....they look phenomanal, and probably something i could replicate.
But i'm pretty sure replicating that look for something like cloud dancers will be (as you say) a royal PITA!

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Tue May 02 2017, 13:02

Hmmm, tricky to say without a pic. If you can grab one of something you're not 100% happy with I'll have a look and see if it's a simple fix Smile

Other than that just don't give up Smile it did take a little while to get the knack of it but once you've got it it gets a lot easier Smile

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Fri May 12 2017, 23:52

It's been a while since an update, but I have been busy! Busy with paints to boot Wink finished my 5 multi-limbed Bloodbrides Smile









What's more Dark Eldar than a thigh-high boot made of someone else' skin? Wink

Not only that, but I've painted my bio-suit Talos too Smile I must admit, I'm damn proud of this one...









And the whole gang together Smile



Now, I had promised myself no more modelling until I'd got some stuff painted, but what really happened was I made a load of things but didn't post them until I'd finished painting, which worked in some way I suppose Wink

In my defence, the idea I had was 'famine slender-man-style Nurgle-corrupted Eldar' which was just too cool to wait for Smile

My thinking was that pretty much all of the Nurgle bloated plague stuff I've seen has been human. What if Chaos corruption has different effects on different life-forms? Here's what I came up with:


Malariel, Herald of Nurgle


Plague can have many effects. In Eldar, their limbs elongate as their frame becomes more and more emaciated. However, their slight frames belie an unnatural toughness.

The fluff behind Malariel is that he was a Corsair, who in desperation upon his death sold his soul to Nurgle. Normally, such triflings are Slaanesh's concern. More trouble than they're worth. However, the Plaguefather covets the worlds of Selesti, and Malariel is a tool with which to sunder the veil in the sector and reclaim his lordship over these worlds. Plus, given the rivalry between the Chaos Gods it's a bit of a taunt on Nurgle's part.

Malariel himself is convinced that the salvation of the Eldar is through the benevolence of the Blightlord. He himself was saved from eternal torment at the hands of Slaanesh, and has set out to bring this revelation to his fellow Eldar. Never mind the pretender Ynnead. Nurgle is the true God of Rebirth.

Here's the first of his converts Smile





I also quite liked the idea of having his congregation be multi-species. There's something very 40k about the only creature calling for racial tolerance being the quasi-daemonic herald of the God of Pestilence Wink so, I had a go at a Blightking-based Astartes Smile



And finally the beginnings of Malariel's congregation Wink


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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Sat May 13 2017, 02:55

Very cool. I like the blood bride conversions!

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Sat May 13 2017, 09:05

Thanks man! I was thinking of how to represent the +1A Bloodbrides have and an extra set of arms seemed to fit the bill nicely Wink

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Sun May 14 2017, 23:31

Two updates in a week? What is this madness?

Painted Morrathillienn Smile



Not sure why the pics are a little whited out. I think the camera focused on the blacks. Must get a better one...







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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Wed May 17 2017, 15:07

Help guys, i could do with some opinions Smile i've finished painting my first Croneworlder, but i'm conflicted about basing. Here he is:



Now i know what would look best for the colours of this model in particular is your usual dark grey stone/datkened metallic ibdustrial sort of thing most 40k models get.

However, one of the main things i've been doing is basing all of my models on the same deserty sandy bases so they all look at home when i come to build scenery. Plus, the narrative they're all in centres around the worlds of Selesti which are all former Eldar Maiden Worlds, ravaged by Nurgle post-Fall so they're all desertified. It's an oddity of the sector that all habitable planets are desert worlds.

What i've done with my Blightdar (sneak peak of thise behind!) is paint them roughly in the same tan colours, but also make it so that where they tread is a little pool of greenish water which helps tie everything together.

I suppose with these guys i could have their presence stain the ground where they tread purple, and the contrast with the tan sand would help the unnatural look, but do you think it would look ok?

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Wed May 17 2017, 19:53

These are all great Ynnead! The Bloodbrides painted look very good (the bronze helms look really good)

The Nurgle Eldar are certainly an interesting concept, and while they are lithe around the heads they seem a bit bloated bit it works for Nurgle even with your elongation theme going with it.

Greyfax looks fantastic (forgot her actual name) painted good work there!

As for your Croneworlder, I agree he'd look better with darker colours but you can make the lighter colours spooky. Have you tried going with more whites in his colour scheme with hints of red (or purple) tattoos? It'd fit the theme colour wise and would make him seem a bit more twisted.
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Wed May 17 2017, 22:45

Thanks dude! Really glad you like them Smile

The bronze helms were actually dead simple Smile white undercoat, one coat of Runelord Brass (it's a highlight colour so intentionally terrible coverage, but this works in our favour as the wash sort of picks up different streaks of colour), and then a really heavy wash of Flesh Wash (or Reikland Fleshade). I think I ran back over the rim with Runelord Brass again, but it was really simple stuff Smile

Honestly, the best thing I ever did paint-wise was pick up a couple of washes Smile couldn't recommend them more.

I'm actually happy with how the Croneworlder looks in the main. The strong sunlight of that shot's whited out a lot of his colouration, but his skin's actually quite well picked out with a purple wash and a re-drybrush of Pallid Wych Flesh. Just can't see it!

Great idea with the tattoos Smile if I feel he needs some more spot colour after I've done the base I'll give him some, but now that you've mentioned it I'll definitely give my Dark Eldar some tattoos Smile I've felt they needed just a smidge more red to tie them into everyone else and a couple of choice red tattoos would be perfect Smile thanks!

It was the basing I was struggling with :S I think I've decided on a sandy base like the rest, but with their footsteps staining the earth an unnatural purple colour Smile that way they should look like they're in the same place as the rest of them, but still suit the palette Smile

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Fri May 19 2017, 23:46

And done!



Few among the Craftworlds truly believe that there are Eldar still living in the Eye. Only in the babbling of the deranged and the rhetoric of doomsayers are the twisted playthings of She Who Thirsts mentioned with any kind of certainty.

Yet, here they stand, staining our world beneath their cursed feet.




"Curious, is it not, that where they tread crystals sprout from the ground. Crystals of the same design as those that form our soulstones. Are these eldar trapped beneath The Great Enemy's gaze subtly rebelling against their master, providing us with the means to escape Her grasp. Or, more worryingly, is this all part of Her plan? Are the soulstones we covet so highly not in fact our salvation, but a trap?" - Illythian the Doomsayer, Outcast of Ulthwe






I've also finished modelling my next two Croneworlders Smile




I've fallen in love a little with how the whole colour scheme looks contrasting the pallid purpley skin with the deep right purple Eldar undersuit and the grey of the armour plates in typical Eldar-style block colour. It looks Slaaneshi, but unmistakably Eldar Smile for these two, I've tried to keep a similar hint of Craftworld Eldar in the modelling to keep that connection, and it's actually got me rethinking Ylris (much though I love her design). I can't help but feel that she needs some Craftworld parts to make her unmistakeably Eldar too. Any ideas?

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Sun May 21 2017, 22:30

You know one of the best things about my Croneworlders? Dead quick to paint Wink








Also, had a go at a daemonette-clawed croneworlder Smile



Tried to echo the frankly beautiful Juan Diaz daemonettes slightly Smile not sure how much i've actually captured as mine doesn't look nearly sultry enough, but i'm still pleased Smile

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 22 2017, 03:15

Hi Ynneadwraith!

Really liking the work that you're doing with your Croneworlders and a fan of the head-cannon you've created with them.

I wanted to know if you had some more images of your conversions using the Spite Revenant torsos with the Dire Avenger legs. Could you please go into a bit more detail with how you did the conversion? I'm trying to figure out how to get a bare-chested Dark Eldar male for use as a beastmaster.

Cheers!
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 22 2017, 05:36

Stunning work! I really like your croneworlders.
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 22 2017, 07:54

I have been away for a while, but when I come back it is good to see that some things never change. This thread is still epic.
And I'm still jealous.

Keep em coming. I can't get enough of this stuff.
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 22 2017, 09:35

Thanks a ton guys! Really glad you like them as much as I do Wink

@dulydude Yeah I had the same issue of finding a bare-chested Elven-feeling torso. Unfortunately I don't have any pics, but I'll grab some next time I use it.

Basically there are some torsos that fit better than others. The Spite Revenant torsos at the base of their abdomen are sort of cut away compared to normal Eldar torsos, but if you glue the very bottom of the torso to the rim of the Dire Avenger/Kabalite legs it sits the body in about the right place. They also cut away more steeply at the back too, but that's hidden quite neatly by the robes on DA legs, or the grenades/ammo on Kabalite legs (Wych legs would work well too).

The other thing about them is that their left side is a little less sculpted as it fits into the wood part of the Revenant. Some torsos are better than others for that, and I've picked ones for these that you don't really need to do any GS work to cover that up. The rest are usable, but will need a little filling/sculpting.

Lastly, they're a bit beefier than standard Eldar arms, so tacking DEldar arms on the torso might look a little off (although it might be alright, I haven't tried it). Old Guardian kits have chunkier arms than newer Eldar ones so they might be a good stopgap, or otherwise you might be able to 'Eldar-up' some human arms to work Smile

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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 22 2017, 12:04

@Ynneadwraith Well this just sounds like I'll have to try them with wych legs! Any idea which torsos are better?
And thanks for the heads up re arms. I'll need to check that when trialling assembly. Which arm did you use for your croneworlder armed with a shield?

And thankyou for the run down!
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PostSubject: Re: Corsairs, Exodites, Craftworlders and hopefully Kabalites soon   Mon May 22 2017, 12:09

Man those are going to look sweet Smile

There's 5 torsos with the kit, and maybe 3 are fine without modification, one more would work with minimal filling and the last would need quite a bit of rebuilding (or at least covering with greebles, like a cloak or something).

The shield guy actually uses the arm that came with the shield, from those AoS Chaos Hellstriders. Definitely a beefy enough torso to fit human arms slightly better, although perhaps Fantasy Dark Eldar arms are still pretty big (newer kits for Elves/Eldar have done really well at making them seem a lot more slight).

On the plus side, you'll have a guy that looks like a real hard-nut Wink

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