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 Fighting a Revenant Titan

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Kantalla
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PostSubject: Re: Fighting a Revenant Titan   Sun Jun 05, 2016 9:19 pm

Holo-fields have an if hit roll to see if the hit is negated mechanic, so blasts and templates would be affected if they hit.

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The Red King
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PostSubject: Re: Fighting a Revenant Titan   Sun Jun 05, 2016 9:27 pm

It's not an "after rolling to hit" thing then. Okay thank you

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PostSubject: Re: Fighting a Revenant Titan   Mon Jun 06, 2016 1:32 am

And you cant lock it in combat anymore either

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PostSubject: Re: Fighting a Revenant Titan   Mon Jun 06, 2016 7:56 am

@The Red King wrote:
I'm away from book so can anyone look at the exact wording for holo-field and blasts? He seemed to think it stopped blasts and templates from auto hitting.
They would still autohit - but, then, as a result of hitting the holo-field would activate and potentially make them a miss.

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PostSubject: Re: Fighting a Revenant Titan   Mon Jun 06, 2016 8:33 pm

Had a stupid moment. Ignore

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PostSubject: Re: Fighting a Revenant Titan   Mon Jun 06, 2016 8:45 pm

I think you can lock it. That was an escalation or old apocalypse rule right?

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PostSubject: Re: Fighting a Revenant Titan   Mon Jun 06, 2016 10:00 pm

The newest rules in Doom of Mymera give it a rule stopping you locking it in combat

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PostSubject: Re: Fighting a Revenant Titan   Tue Jun 07, 2016 5:08 am

@Massaen wrote:
The newest rules in Doom of Mymera give it a rule stopping you locking it in combat

Do they? I didn't see that!

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PostSubject: Re: Fighting a Revenant Titan   Tue Jun 07, 2016 5:27 am

Sorry - I got that wrong - wraith titan means its very hard to hit them (6's, 5's if you are a super heavy) unlike the imperial titans who cant be locked...

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PostSubject: Re: Fighting a Revenant Titan   Tue Jun 07, 2016 5:38 am

Grabbed all the books... Imperial Titans get a rule called towering monstrosity which scales as they get bigger - but all of them have the can't be locked rule.

The reaver then gains the hard to hit part the eldar both have

The warlord also gains the use of the large blast for stomps...

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PostSubject: Re: Fighting a Revenant Titan   Tue Jun 07, 2016 5:56 am

@Massaen wrote:
Sorry - I got that wrong - wraith titan means its very hard to hit them (6's, 5's if you are a super heavy) unlike the imperial titans who cant be locked...

That rule just makes no sense. How hard is it to hit something the size of a tower block? It should be hard to damage, not hit!

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PostSubject: Re: Fighting a Revenant Titan   Tue Jun 07, 2016 7:35 am

@Count Adhemar wrote:
@Massaen wrote:
Sorry - I got that wrong - wraith titan means its very hard to hit them (6's, 5's if you are a super heavy) unlike the imperial titans who cant be locked...

That rule just makes no sense. How hard is it to hit something the size of a tower block? It should be hard to damage, not hit!

Agreed! I would rather have the warhound towering monstrosity as I doubt you could lock a revenant who can fly!

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The Red King
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PostSubject: Re: Fighting a Revenant Titan   Tue Jun 07, 2016 1:02 pm

I guess it's really the thought of a mouse trying to fight you. If you move your leg at all it has to run another 5 miles to hit you lol

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PostSubject: Re: Fighting a Revenant Titan   Wed Jun 08, 2016 4:29 pm

Out of curiosity, do denizens think that Khárns "Gorechild" rule (always hits on a 2+) trumps the "Wraith-Titan" (non SHW and GC hits on a 6+) rule?

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PostSubject: Re: Fighting a Revenant Titan   Wed Jun 08, 2016 4:49 pm

I think so yes. Same against invisibility and probably blind.

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PostSubject: Re: Fighting a Revenant Titan   Wed Jun 08, 2016 5:03 pm

@The Red King wrote:
I think so yes.  Same against invisibility and probably blind.

I remember asking about invis vs. Kharn on Warseer, and consensus was that he trumps it.

After re-reading both rules I think it comes down to - "Khârns meelee attacks always hit on a 2+"
Against
"can only be hit on a 6 regardless of Weapon Skill or other considerations"


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Kantalla
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PostSubject: Re: Fighting a Revenant Titan   Wed Jun 08, 2016 5:05 pm

@flakmonkey wrote:
Out of curiosity,  do denizens think that Khárns "Gorechild" rule (always hits on a 2+) trumps the "Wraith-Titan" (non SHW and GC hits on a 6+) rule?
My interpretation would be the spirit of the recent FAQ is that counter-acting effects would cancel each other out and the standard rules would apply, which I presume would be hit on a 3+ in this case.

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PostSubject: Re: Fighting a Revenant Titan   Wed Jun 08, 2016 7:00 pm

@Kantalla wrote:
@flakmonkey wrote:
Out of curiosity,  do denizens think that Khárns "Gorechild" rule (always hits on a 2+) trumps the "Wraith-Titan" (non SHW and GC hits on a 6+) rule?
My interpretation would be the spirit of the recent FAQ is that counter-acting effects would cancel each other out and the standard rules would apply, which I presume would be hit on a 3+ in this case.

That seems far too reasonable ☺

I think I'll put on my "That Guy" shows and say the "other considerations" in the Wraith Titan rule beats out Khârn.

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The Red King
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PostSubject: Re: Fighting a Revenant Titan   Wed Jun 08, 2016 11:13 pm

I think the recent FAQ clears it up yeah. I mean. Neither of you has the right to say you're rule just doesn't take effect because I think mine is more important.

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