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 Reavers, Talos, and Mandrakes, oh my!

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BetrayTheWorld
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PostSubject: Re: Reavers, Talos, and Mandrakes, oh my!   Fri May 20 2016, 11:37

That's absolutely true. I guess my problem is that blasters are overpriced at 15 points each, and I just start thinking of ANYTHING that you could use those points for that would be better. Like an upgrade character in a squad to get you a warlord trait.

Could always swap 2 blasters out for 2 heat lances, and upgrade 1 guy to an arena champion for a warlord trait too. Very Happy

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Korazell
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PostSubject: Re: Reavers, Talos, and Mandrakes, oh my!   Fri May 20 2016, 11:48

Honestly, they are all supposed to have heat lances, I'm not sure how I messed that up!

Also, one of my lhamey's can't be a warlord?

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Korazell
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PostSubject: Re: Reavers, Talos, and Mandrakes, oh my!   Fri May 20 2016, 11:56

Also...with the ravager and reavers, would I still want haywire? Why not heat lances as well or cannon?

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" Your suffering will be legendary. It will make the dead, long forgotten in our dear Commorragh, rattle in their graves as your agony touches them even from the beyond. I will record each scream, each gurgle, each cry and it will be my sweetest lullaby. The tears you spill will be collected and I will savor them like fine drink for years to come. The blood you spill will be used to feed my house-plants, and your flesh I will feed to the Razorwing flocks. Your bones I will keep and fashion into my clothes like a medal awarded for reaching the highest plateau of torture. You will never steal my sandwych again!"
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BetrayTheWorld
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PostSubject: Re: Reavers, Talos, and Mandrakes, oh my!   Sat May 21 2016, 04:04

A Lhamean can be a warlord, but doesn't give you a warlord trait. To get a warlord trait, a model has to be a character(not necessarily independent, just a character).

I would still get the haywire blasters on the Talos. This is the thing....it's almost universally better to have too much AT than too little for you, since you have PLENTY of anti-infantry. Your entire list idea is anti-infantry.

Poison, Talos and Reavers chew up infantry. You need anti-tank to turn their metal boxes INTO infantry, so you can proceed to chew them up. Ideally, you want to make that happen sooner rather than later, to maximize your speed while lowering theirs.

Furthermore, if the current grenade ruling sticks, which it's beginning to sound like it could, we're going to see a shift towards using more Imperial Knights, where those haywire blasters will come in very handy.



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PostSubject: Re: Reavers, Talos, and Mandrakes, oh my!   Sat May 21 2016, 05:25

Hmm...Good point.

I'll put the haywire on the Talos then. Twin linked Bs3 is pretty darn good, actually, so...

Thanks, I think I can work with this, actually...

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" Your suffering will be legendary. It will make the dead, long forgotten in our dear Commorragh, rattle in their graves as your agony touches them even from the beyond. I will record each scream, each gurgle, each cry and it will be my sweetest lullaby. The tears you spill will be collected and I will savor them like fine drink for years to come. The blood you spill will be used to feed my house-plants, and your flesh I will feed to the Razorwing flocks. Your bones I will keep and fashion into my clothes like a medal awarded for reaching the highest plateau of torture. You will never steal my sandwych again!"
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