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 ITC Tourney May 28th

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BetrayTheWorld
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PostSubject: Re: ITC Tourney May 28th   Sun May 01 2016, 16:50

No problem at all! Glad they worked out for you, and most of all, glad you had fun!

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mrmagoo
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PostSubject: Re: ITC Tourney May 28th   Mon May 02 2016, 14:01

Thank you for the reports. Right now I am going to stick with 1 unit. Going to fight to see if I can get an exarch in there but beyond that I don't think I will change much more. Mainly because I cant get 2 more units before the 28th(financially). I do plan on picking up 2 more units though.
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WhysoSully
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PostSubject: Re: ITC Tourney May 28th   Mon May 02 2016, 19:53

Oh yeah you dont need 3, thats just for the "if I dont go first and opponent shoots everything at the hawks" aka redundancy.  After 3 turns I still had 1 unit of hawks that managed to sky leap off the table and my other two squads had 1 left that ran off the board, and 2 left that were still jumping over flyers lol.

Definitely use LOS terrain if you can.  Remember, wings dont count for LOS.

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Last edited by WhysoSully on Mon May 02 2016, 21:14; edited 1 time in total
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mrmagoo
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PostSubject: Re: ITC Tourney May 28th   Mon May 02 2016, 21:14

Yes thank you sir.
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BetrayTheWorld
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PostSubject: Re: ITC Tourney May 28th   Tue May 03 2016, 02:27

Another trick with hawks, though the wording has potential to be contentious: You seem to be able to skyleap off of the board while the hawks are pinned/have gone to ground.

Going to ground/being pinned specifically dissallows you from moving. Skyleap says "instead of moving" you may skyleap into ongoing reserves. So basically, both pinning and skyleap restrict you from also moving in that round, but there isn't really anything in the wording for pinning that suggests it would stop something that you do INSTEAD of moving.

So, in many tournaments I've used this trick against weapons that have a good AP. Go to ground with the hawks to get a good cover save, then in your own turn, skyleap off the table to avoid having to stay in the same place for another turn. Has a tendency to frustrate opponents who didn't charge them because they thought they'd be stuck for a turn, but I've never had a TO rule against it yet.

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mrmagoo
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PostSubject: Re: ITC Tourney May 28th   Tue May 03 2016, 13:43

Thanks I will have to try that one.
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mrmagoo
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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:27

OK New FAQs mean new rules. Smile Dropping the Tantalus. Will have to come up with something else.
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WhysoSully
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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:37

mrmagoo wrote:
OK New FAQs mean new rules.  Smile  Dropping the Tantalus.  Will have to come up with something else.  

Hawks useless now too.

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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:38

Yep,  Only one grenade in HTH Didn't think about that.   Guess the ones I just bought will go back on ebay.  Sad

Positive note I don't have to rush to get them painted before the 28th.
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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:45

mrmagoo wrote:
Yep,  Only one grenade in HTH Didn't think about that.   Guess the ones I just bought will go back on ebay.  Sad

Positive note I don't have to rush to get them painted before the 28th.

Yep, its retarded. So like, do we use ballistics skill to see if the grenade YOU THROW hits...

Who do they have coming up with these rulings a damn magic 8 ball!?!

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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:48

Well this one helps us at the same time. No more Space Marine squads hitting our vehicles with 10 Krak Grenades that they get by default.

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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:52

mrmagoo wrote:
Well this one helps us at the same time.   No more Space Marine squads hitting our vehicles with 10 Krak Grenades that they get by default.


Why bother, bolters are enough to kill our vehicles.  They dont even need grenades.

Now we are nerfed because you used to be able to assault with grenades which were better against marines than our s3

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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:53

Yes but you get Jinx Saves against bolters. Not against grenades.
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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:55

mrmagoo wrote:
Yes but you get Jinx Saves against bolters.   Not against grenades.
(
you would get it against grenades (thrown), you are confusing your phases, in the assault like you are saying you cannot jink.

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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:56

Well they always only got 1 Grenade in the shooting phase. Now they only get one in the assault phase instead of the 10 they were getting before.

However I guess this is all a mute point since their standard STR in HTH gain kill our vehicles.
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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 21:59

Yeah, what I am saying is that we could use the grenade before in CC to hit s4 but now only one can whereas marines didnt need to and really havent lost a vehicle killing options. Bolter or grenade a standard marine has a chance to damage a vehicle. We had to take battle bros or over pay for scourges (ravagers flopping to 1st turn DS) to handle AT.

I literally finished 18 hawks last week >.<


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PostSubject: Re: ITC Tourney May 28th   Wed May 04 2016, 22:00

Sorry to hear that. I guess they are still good at taking out fliers.
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BetrayTheWorld
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PostSubject: Re: ITC Tourney May 28th   Thu May 05 2016, 01:29

Yo, relax fellas. That grenade rule won't stick. It screws space marines too. It was obviously written by someone who didn't know what they were talking about. And the whole point of a "rough draft" is to get feedback and change what needs changed.

Since 90% of the feedback they got on that was that the grenade ruling was wrong, I'm sure they'll change it back.

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PostSubject: Re: ITC Tourney May 28th   Thu May 05 2016, 15:01

Yes we know its a rough draft and it may not stick. At least we hope not. I will not be doing anything drastic till its official.
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