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Kai'el
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PostSubject: 1500 points of All over the place   Fri Mar 11 2016, 19:19

Ok...what do people think of this 1500 point list?

+++ DE 1500 (1496pts) +++

++ Dark Eldar: Supplement - Haemonculus Covens (Formation Detachment) ++

Formation: Grotesquerie

........4 Grotesques
········Raider [Disintegrator, Enhanced Aethersails, Torment Grenade Launcher]

····4 Grotesques
········Raider [Disintegrator, Enhanced Aethersails]

····Haemonculus [The Nightmare Doll]

++ Eldar Craftworlds: Codex (2015) (Formation Detachment) ++

Aspect Host [+1 Ballistic Skill]

········4x Dark Reaper
········Dark Reaper Exarch

········4x Fire Dragon
········Fire Dragon Exarch

········4x Warp Spider
········Warp Spider Exarch

++ Eldar Craftworlds: Codex (2015) (Allied Detachment) ++

+ HQ +

Autarch [Banshee mask, Firesabre (Remnant of Glory)

+ Troops +

3 Windriders

++ Dark Eldar: Codex (2014) (Allied Detachment) ++

+ HQ +

Haemonculus [The Armour of Misery and webway portal]

+ Troops +

····10x Kabalite Warriors
····Raider [Disintegrator cannon, Splinter Racks]

+ Fast Attack +

Raider [Disintegrator cannon, Enhanced Aethersails]

+ Heavy Support +

Ravager with triple Dark Lance


Ok so the Haemie from the Grotesquerie joins the non torment launcher equipped unit of Grots, whilst the Autarch and RSR Haemie join the other unit, Autarch simply to stop overwatch Fire, and the Haemies Armour of Misery helps with the TGL.

The bikers are simply an objective grabber, as is the warrior unit. The spare raider is for the Fire Dragons, whilst the Reapers and Spiders do their thing. It's a bit all over the place is my only worry
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BetrayTheWorld
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PostSubject: Re: 1500 points of All over the place   Fri Mar 11 2016, 19:42

I agree with you, the list seems unfocused. Also, you have a lot of HQs that don't really provide you much benefit, and that means a lot coming from me since I tend to run a lot of HQs(I ran an 850 point seer council at the las vegas open last month).

I like the grotesqueries, but since they can't charge after deep striking, and they can't deep strike until at least turn 2, it will be turn 3 before they can assault, with half the game over if you try to use the webway portal. Personally, I find most of my games are pretty well decided by the end of turn 2. From there, it's usually just cleanup. Your mileage may vary(I'm ruthless and methodical.).

That said, I'd probably just plan on putting the grots in raiders and going flat out to get them across the table turn 1. That gives them 30 inches of movement on 1st turn. It also makes your entire eldar detachment unnecessary. If you're concerned about the raiders surviving in case you go second, give them night shields with the points you save.

Furthermore, to take the most advantage of the -1 leadership bubble that all covens models get, I find it better to put covens characters in units of regular DE, and regular DE characters in covens units. That way, the covens characters in the regular units emit their own -1 leadership bubble, allowing you to cover more territory in -1 leadership.

In this list, the best unit to put an IC with webway portal with, in my opinion, would be the fire dragons, but I'd make it a succubus with an archite glaive instead of a haemy to discourage mid-tier units from engaging you in melee without your approval. Same with the other grot unit. I think an archite glaive succubus would be better than a haemy escort.

TL:DR version: Drop the haemy from the allied DE detachment and turn it into a combined arms detachment. Drop the entire eldar detachment. Take 2 succubi with archite glaives, 1 with WWP, 1 with armor of misery. Put the one with WWP with fire dragons. Put other with grotesques. Profit.

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Kai'el
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PostSubject: Re: 1500 points of All over the place   Fri Mar 11 2016, 19:58

So this is better then?


+++ DE 1500 (1490pts) +++

++ Dark Eldar: Supplement - Haemonculus Covens (Formation Detachment) ++

+ Formation +

Formation: Grotesquerie

····4 Grotesques
········Raider [Disintegrator, Enhanced Aethersails, Torment Grenade Launcher]

····4 Grotesques
········Raider [Disintegrator, Enhanced Aethersails]

····Haemonculous [2x Close combat weapon, Gnarlskin, Splinter Pistol, The Nightmare Doll]

++ Eldar Craftworlds: Codex (2015) (Formation Detachment) ++

+ Formation +

Aspect Host [+1 Ballistic Skill]

····Dark Reapers
········4x Dark Reaper [4x Reaper launcher (starswarm missiles)]
········Dark Reaper Exarch [Reaper launcher]

········4x Fire Dragon [4x Fusion Gun, 4x Melta Bombs]
········Fire Dragon Exarch [Fusion Gun, Melta Bombs]

········4x Warp Spider [4x Death spinner]
········Warp Spider Exarch [Death Spinner]

++ Dark Eldar: Codex (2014) (DE Realspace Raiders Detachment) ++

+ HQ +

Succubus [Archite glaive, Haywire Grenades, Plasma Grenades, Splinter pistol, The Armour of Misery, Wychsuit]

Succubus [Archite glaive, Haywire Grenades, Plasma Grenades, Splinter pistol, Webway portal, Wychsuit]

+ Troops +

····10x Kabalite Warrior
····Raider [Disintegrator cannon, Splinter Racks]

····10x Kabalite Warrior
····Raider [Disintegrator cannon, Splinter Racks]

+ Fast Attack +

Raider [Disintegrator cannon]
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BetrayTheWorld
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PostSubject: Re: 1500 points of All over the place   Fri Mar 11 2016, 20:11

Yes, I think so. 2 Last things though.

1. The realspace raiders detachment should be a combined arms detachment instead. It wouldn't change any units. Objective secured on both raiders and both units of warriors is better than a cover save on the first turn. The primary benefit of the realspace raiders detachment is being able to take 6 fast attack options, which you're not using.

2. Starshot missiles on the dark reapers are really good for giving them an anti-vehicle option. I'd drop 1 dark reaper, which would give you 35 points available. It takes 32 points to put starshot missiles on 4 dark reapers. Wink

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PostSubject: Re: 1500 points of All over the place   Fri Mar 11 2016, 21:52

If you could squeeze in the archangel it would be great. Put the coven Haemonculus and the Armour and archangel in one Raider and enjoy the suffering!

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PostSubject: Re: 1500 points of All over the place   Sat Mar 12 2016, 04:28

Not a bad idea. The only one who could take it if following my suggestions would be the WWP succubus with the fire dragons, which would allow you to use no-scatter deep strike to place the archangel for maximum damage.

That said, the list with my suggestions is pretty tight on points, and the only place I could see getting the necessary points would be to lose both enhanced aethersails(no big loss) and the torment grenade launcher. I actually think this is a good tradeoff. Yes, you're trading a weapon you could potentially fire multiple times for a one-shot weapon, but the archangel of pain covers 9" in every direction from the user, hitting automatically. That's 18 inches of -2 leadership autohitting pain. If you choose your deep strike location well, most of the time, you'll do far more damage with the archangel in 1 go than the TGL would have done all game, even if it managed to live that long.

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PostSubject: Re: 1500 points of All over the place   Sat Mar 12 2016, 06:46

By dropping all the Aethersails and the TGL, and taking the archangel, it gives me enough point to put chain snares on the other Grot raider haha, means that both can actually do something once they've dropped their payload off. So in the fire dragons raider I now have, 5 dragons and a succubus with Webway portal and Archangel of Pain, I quite like that set up
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PostSubject: Re: 1500 points of All over the place   Sat Mar 12 2016, 07:22

Put in the coven Haemonculus for a -1 leadership into that Raider too. If you put in the Armour of Misery succubus in that too, you will get a -5 leadership bubble archangel bomb.

That's damn nasty. And they can charge afterwards together or kill two different small squads.

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PostSubject: Re: 1500 points of All over the place   Sat Mar 12 2016, 07:45

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PostSubject: Re: 1500 points of All over the place   Sat Mar 12 2016, 16:28

He can actually just place the bomb in a way so that it takes advantage of the already existing -1 and -2 leadership bubbles on the table, since he has a webway portal. That way, all his eggs aren't in one basket, and they can continue to benefit him in other ways.

The grots NEED ICs in them with their 3 leadership, or they'll fold like paper to the first psychic shriek that targets them, fearless or not.

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PostSubject: Re: 1500 points of All over the place   Sat Mar 12 2016, 16:50

Not everyone is taking psychic shriek. I'd be willing to take the risk depending on whom to fight. But anyway: that list is looking solid.

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PostSubject: Re: 1500 points of All over the place   Sat Mar 12 2016, 17:43

I know not everyone takes it, but psychic shriek is common, and it was just an example of a leadership-based ability that could instagib a unit he was paying a lot of points for. Others exist. Not worth the risk, in my opinion, when it can be easily mitigated without giving anything up.

But I agree, the list looks pretty solid with the previously discussed changes. Very Happy

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PostSubject: Re: 1500 points of All over the place   Sun Mar 13 2016, 12:15

Ok so I think I've gone a different way with the army...please tell me what you think. The leadership bomb isn't always a viable tactic (against marines for example)


+++ DE 1500 (1500pts) +++

++ Dark Eldar: Codex (2014) (Combined Arms Detachment) ++

+ HQ +

Succubus [Archite glaive, Plasma Grenades, Splinter pistol, Webway portal, Wychsuit]

+ Troops +

Kabalite Warriors [Kabalite Armour]
····7x Kabalite Warrior [7x Close Combat Weapon, 7x Splinter Rifle]
····Raider [Disintegrator cannon, Splinter Racks]

Kabalite Warriors [Kabalite Armour]
····6x Kabalite Warrior [6x Close Combat Weapon, 6x Splinter Rifle]
····Raider [Disintegrator cannon, Splinter Racks]

+ Heavy Support +

Ravager [Dark Lance, Dark Lance, Dark Lance]

Ravager [Dark Lance, Dark Lance, Dark Lance]

++ Dark Eldar: Supplement - Haemonculus Covens (Formation Detachment) ++

+ Formation +

Formation: Grotesquerie

3 Grotesques
········Raider [Disintegrator]

····3 Grotesques
········Raider [Disintegrator]

····Haemonculus [2x Close combat weapon, Gnarlskin, Liquifier Gun]

++ Eldar Craftworlds: Codex (2015) (Allied Detachment) ++

+ HQ +

Autarch [Banshee mask, Haywire grenades, Plasma grenades, Shard of Anaris (Remnant of Glory), Shuriken pistol]

+ Elites +

Wraithguard
····5x Wraithguard [5x D-scythe]

+ Troops +

Windriders [3x Windrider with twin-linked Shuriken catapult]

+ Fast Attack +

Warp Spiders
····5x Warp Spider [5x Death spinner]


Basic ideas are

Succubus goes in Wraithguard and deep strikes in for some D nastiness. Haemie and Autarch join a grotesque unit and they both go for the throat. The warriors are obviously used to grab objectives (raiders can hurt terminators etc) same as the jetbikes. The spiders do what they do best and the ravagers are my main AT
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PostSubject: Re: 1500 points of All over the place   Sun Mar 13 2016, 12:48

How much do you pay for the Raiders and Warriors? Could you swap them for three Venom Warrior squads? I'm just asking because half empty Raider with Splinter racks seems like.... i don't want to say a waste of points but you know what I mean.

The rest is looking good.

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PostSubject: Re: 1500 points of All over the place   Sun Mar 13 2016, 13:13

Erm 126 and 118 respectively. But it's more using the models I've got haha, don't own any venoms
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PostSubject: Re: 1500 points of All over the place   Sun Mar 13 2016, 16:52

It's still more points efficient to put 10 warriors in 1 raider with splinter racks, and just not have splinter racks in the other raider. You end up with a similar amount of offensive firepower, while having more warriors/wounds overall.

That said, I like the last list better, I think. I know you said the leadership bomb doesn't effect certain units, but it effects a LOT of units, and when it does effect units, you're going to crush dreams.

Nothing like dropping a -5 leadership bomb with webway portal precision into the middle of a big group of daemons(who are almost all on foot), for instance. They have a pseudo-fearless special rule. Unfortunately for them, the archangel of pain doesn't give a damn about pseudo-fearless. Fearless models are actually not super common in the game, and no army has an army full of them, so basically the only models that WON'T be effected by the leadership bomb are space marines(and even then, only marines - scouts and other models will be effected). And in that case...who cares? You spent a grand total of 25 points on it.

In this case, I think it's better to have spent 25 points on it and not be able to use it than to be able to use it and not have spent the 25 points on it. Wink

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