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 First thoughts on new tau?

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Massaen
Klaivex
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PostSubject: Re: First thoughts on new tau?   Mon Nov 02 2015, 01:54

Thanks Count! again, I did not mean any disrespect earlier

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lessthanjeff
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PostSubject: Re: First thoughts on new tau?   Mon Nov 02 2015, 03:16

That response is what I expect for the purpose of the rule against one target and I don't think having the buffmander's bonuses against a single unit are going to be much stronger than just duplicating those buffs through markerlights anyway. What I'm more interested to hear is if there will be a response about target locking off of the target and still having the buffs. I suspect that will not be the ruling in most areas and I think that's the fair call to make. If Tau armies do get that benefit though, it will just make them stronger against some armies but weaker to others. Just takes a new tactical approach and changes the paper, rock, scissors dynamic a bit.
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CptMetal
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PostSubject: Re: First thoughts on new tau?   Mon Nov 02 2015, 06:07

What would you do to deal with them?
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Count Adhemar
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PostSubject: Re: First thoughts on new tau?   Mon Nov 02 2015, 07:20

If the buffs only apply against one target then MSU would still be our best bet.

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lessthanjeff
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PostSubject: Re: First thoughts on new tau?   Mon Nov 02 2015, 10:35

Yup, MSU if the buffs only apply against one target and they continue to equip early warning overrides. If they switch to target locks to hit multiple targets I would null deploy more and hit them coming out of reserves so their firepower is drastically reduced before they get a chance to shoot anything.
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Painjunky
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PostSubject: Re: First thoughts on new tau?   Mon Nov 02 2015, 10:59

I too plan on playing an msu, reserves rush against new tau.

Hopefully they are rocking more target locks now than early warning overrides. Even if there is a few EWO units on the table I can try to hide from them and shoot the ever-loving crap out of a flank.

Applying pressure with tough or fast threats all up in their fishy faces seems like a good idea too.

And as always it doesn't matter if your taking a pounding as long as you are scoring objs!
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