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drdoom222222
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PostSubject: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 13:49

Along with asking our codex to be tweaked we could also suggest some formations that would improve our underperforming units etc. I think these formation should only have 2-3 special rules like other formation and not too OP.

example -

Dark Ambushers /Longest Night

- can pick for Dark elder warlord trait list.

- can Deep strike turn one

- if night fighting rolled, roll another D6, on a 4+ night fighting lasts until the end of turn 2.


Restriction - all units must come from codex dark eldar and must be led by archon or succibus.

any other ideas?
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mrmagoo
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 15:15

Night Fighter - Night Fighting last all game.

Really this isn't that great of a benefit. Pretty much gives +1 to all cover saves. With some of the abilities some formations are getting this is nothing.

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CptMetal
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 16:09

I like the night raiding party idea...

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Jimsolo
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 17:25

Gang of Maniacs: 1-3 units of Hellions, one Archon on a skyboard.

Benefits: Opportunists (ObSec)
Additional drug: Scarlet (Rage)
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daveyo
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 18:59

Shadows of Aelindrach

3-5 units of Mandrakes

From the shadows - all units deep strike on the same turn...arriving within 6 inches of cover...but no closer than 6inches from enemy

Come the night - on the turn the Mandrakes arrive it is nightfight
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lament.config
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 19:15

I wouldn't mind seeing a formation that gives warriors rerolls on their to wound rolls with splinter weapons. I think it would more bite to the glass hammer. I really like the idea of game long night fighting. I'll take +1 to a cover save all day (or night)
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Jimsolo
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 20:47

Lament Configuration: 1-3 Wrack units, 1 Haemonculus.
Restrictions: All units must take a dedicated transport, begin embarked on it, and arrive via Deep Strike. The Haemonculus must take a WWP.

Such sights to show you: Furious Charge.
Horus Wept: Earn d3 VP for slay the warlord.
Unfathomable Horror: Whole formation rolls for Reserves together. Any Wrack unit arriving within 6" of the Haemmy doesn't scatter.
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daveyo
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 21:03

Void Raiders

2-3 Ravagers

Corsair Gunners - splitfire...all 3 weapons fire at full BS at cruising speed..and BS 2 on snapshots
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chickendinner
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 21:05

daveyo wrote:
Shadows of Aelindrach

3-5 units of Mandrakes

From the shadows - all units deep strike on the same turn...arriving within 6 inches of cover...but no closer than 6inches from enemy

Come the night - on the turn the Mandrakes arrive it is nightfight

Additionally, be forced to pick one piece of terrain at the start of the game, not telling your opponent which. If any enemy unit gets within 12" the mandrakes appear, and are allowed a charge that same turn.
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Sky Serpent
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 22:56

I was thinking recently of a flyers one.

Nightspear Bombing Raid

2 Razorwing Jetfighters
1 Voidraven Bomber

Roll for reserves as normal or for a bombing raid. If successful the Razorwings come on together and have the special rule preferred enemy flyers. The Voidraven comes on automatically the turn after and its void mine does not scatter.

Idea is the Razorwings are sent in to clear the skies before the bomber unleashes its payload.

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Jimsolo
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PostSubject: Re: ideas of possible new dark eldar formations?   Fri Oct 23 2015, 23:07

Drug Runners

Units: 1 unit of wyches or bloodbrides, 1 unit of Hellions, 1 unit of Reavers

Benefits: All units non vehicle units in this formation get the Deep Supplies special rule.

Deep Supplies: After generating combat drugs, generate a second combat drug for your army, which applies to units in your army with Deep Supplies in addition to the first. If you roll a duplicate result, you may select the second drug.
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Taffy10
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 00:26

But gw loves us so much we will probably get:

Dark eldar ignorance : as we keep ignoring dark eldar and what they stand for all models with the dark eldar faction die on a 2+ at the start of any turn that your opponent decides


In all seriousness I would be happy with sky serpents flyer formation and something that makes our poison a bit more potent like the duke used to bring

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killedbydeath
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 07:49

Hmm

+1 to cover save the whole game and re-roll seize initiative and take objective like cad.

Free transports and upgrades to the formations units. Something like archon, 2-4 warriors or wyches, 1-2 incubi and so on. And counts as cad for objectiv.

An assault from deepstrike or reserve with some bonus for wyches, incubi, grotesques and other assault units.

Beast formation would be cool to. Something like scout, drugs and bonus to cover
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daveyo
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 08:21

Shrine of the Incubus

3-5 units of Incubi

Arts of War - All incubi are masters of melee...striking at initiative at all times when charging....and with the counter attack rule when being charged

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daveyo
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 08:32

New RSR detachment rules

Usual force or chart + 0-3 formations

Strike from the Shadows - All units have +1 cover save on turn 1 and any turn where nightfight is in effect. Additionally the roll to determine Nightfight is made on a 3+

Ambush - All reserve rolls for Fast Attack units are made on a 2+ and all reserves have the Outflank rule


This would make for a much more flexible force
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daveyo
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 08:34

We definitely should not have ob sec on any units
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DEfan
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 10:24

Hey, if free transports are a thing these days.... One of those SM formations please.

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Azdrubael
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 11:04

Plephora of formations that actually uses Wych Cults.

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killedbydeath
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 20:05

After looking at the new tau formations I don't think I am even in the same league with my ideas...


Look out here comes the tau pain train. Power of pain lol forget that! Pain from mass no cover save bs 10 shoot with tons of good special rules? Yeah that's the new thing.

http://natfka.blogspot.dk/2015/10/tau-formation-hunter-contingent-and.html?m=1
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stilgar27
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PostSubject: Re: ideas of possible new dark eldar formations?   Sat Oct 24 2015, 21:35

killedbydeath wrote:
After looking at the new tau formations I don't think I am even in the same league with my ideas...


Look out here comes the tau pain train. Power of pain lol forget that! Pain from mass no cover save bs 10 shoot with tons of good special rules? Yeah that's the new thing.

http://natfka.blogspot.dk/2015/10/tau-formation-hunter-contingent-and.html?m=1

You know it's funny I keep thinking of what would bring the dark eldar "up to speed" with the rest of 40k, then they release something new and I have to buff the buff again.  Things that seem absurd a couple months ago, like defensive or haywire grenades on everybody, become the new norm on 9-10 point troops.

Ya but wyches couldn't have em, gotcha geedubs.
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daveyo
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PostSubject: Re: ideas of possible new dark eldar formations?   Sun Oct 25 2015, 09:26

I remember playing 40k and fantasy battle way back in the early 90s. My friends and I all had competitive forces and we had great fun until GW started releasing new army books with super powered heroes that decimated troops. Death master Snitch and tyrion/teclis etc. At that time our group got together and rewrote our own books...agreeing the balance together, keeping the flavour but taming the rules.

It seems that the new 40k codices are spiralling out of control again.

For a great DE codex the focus should be speed, cunning and lethality...and if I was rewriting it I would have a great RSR detachment, freaky and horrific Coven formations (we have that though they need a little attention), fast and deadly cult formations (individual by unit types and then a combined grand formation) and some synergy potentials across the whole force.

BUT I think we should be redesigned to win with some new mechanics for slave raids and pain raids. I want conventional imperial forces to be pursuing ground and tactical objectives etc. Whilst we win by being cruel, kidnapping stragglers and being cunning.
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stilgar27
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PostSubject: Re: ideas of possible new dark eldar formations?   Sun Oct 25 2015, 13:11

I remember when the first assassins/grey knights books came out and nearly ruined 40k.  My gaming group eventually just moved on to Necromunda and Gorkamorka at that point (which both have a special place in my heart), and avoided 40k altogether for something like 3 years until things leveled out

Similar nonsense happened in fantasy in the... 8th edition?  I get my editions mixed up but the one before end times, which basically destroyed WHFB to the point where it literally no longer exists.
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killedbydeath
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PostSubject: Re: ideas of possible new dark eldar formations?   Sun Oct 25 2015, 18:14

Hmm sorry I killed the topic with "well your best ideas and great powerful formations suck when you look at gw's". But please don't give up on your game!? When all armies are broken non are really broken then. The battle field is just more deadly for all on it
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stilgar27
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PostSubject: Re: ideas of possible new dark eldar formations?   Sun Oct 25 2015, 19:47

Actually I was reflecting on how many times I've seen GW "nearly" go down in flames and then pull themselves back, which made me somewhat hopeful.
Then I saw the tau leaks and all the "automatically hits rear armor" and "cluster fire" nonsense and all my hope crumbled again geek  They really have no idea how to balance, and how not to screw over virtually every other army for the sake of selling a few more plastic kits.

One advantage to having paper thin vehicles is that while they may suck, but at least they don't suck any more in the back then they do in the front.  I'd be furious if I were still a guard player though.
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drdoom222222
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PostSubject: Re: ideas of possible new dark eldar formations?   Mon Nov 02 2015, 14:05

Dark Skies Formation

Requirement/Restriction - must purchase 2 RJF and one void bomber. Count as either one fast attack or one heavy support choice. One Reserve roll for whole formation. Can reserve from turn 1.

Infamous pilots - All flyers in this formation gain skilled pilot(skilled rider) and Vector Dancer.

Dark Aerial Supremacy - All dark light weapons count as twin linked when firing at other flyers and all flyers in this formation cannot be targeted with the interceptor special rule.

Dark Artists of Death -

Requirement/ restriction -

1 unit of Wytches (which must buy a transport)
1 unit of hellions
1 unit of reavers

Dark artists of Death - All units have a invulnerable 5+ save and all count as poison 4+ in CC.

Drug Addicts - roll twice on the combat drugs table, keep both results.

Dark Ravager Squadron - Formation

All 3 ravagers count as 1 heavy support choice.

Requirement/ restriction - 3 Ravagers

Focused fire - If armed with 3 dark lances may give up its 3 shots for 1 shot which may roll on the D table if a successful hit is rolled.

Ravenous fire - All dark light weapons count as twin linked while they targets enemy vehicles or MC with the trait/unit type.
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