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 Teach me the error of my ways!

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Barking Agatha
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 01:59

@DEfan wrote:

Belfrit with Agoniser, Blast Pistol, Soul Trap, and Shadow Field
+ 4 Grots on their Raider, with Dark Lance and Night Shields
What's your job? Go fast and deep at the devastators, then go for the pred formation. If we are still alive, Captain Merinque and rhinoes.

I don't know, I'm just taking instructions here Smile

@CptMetal wrote:
That's a good plan. But why not increasing the survivability of the true born by putting them into a Raider with night shields?

You got it. It's 4 points over though, so what shall I remove?

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CptMetal
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 02:22

You could remove one Warrior so you got 5 spare points and take a Haywire Grenade on your archon. That way if you absolutely have to destroy a vehicle and have to strip the last hull point, she can attack too.

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Jimsolo
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 04:31

Seriously, do we know what flavor of marines these will be?  It seems like the tactical ramifications of that might be important.

Will the mission be random or will we know ahead of time what we're playing?

Is this a Realspace Raiders detachment? With 4 FA I assume so.
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amorrowlyday
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 04:38

Seconded. Tho I'm presuming that the mission is random, and I took for granted that this was an rrd from Agathas list onward.
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Jimsolo
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 04:48

Is there any thought to dropping one of them to fit a CAD?

We'll be hard pressed to play the MSU game. He's got 11+ Objective secured units, which is going to make any kind of objective game grim at best.
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BlackCadian
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 06:55

Fantastic thread, can't wait to see it play out!

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DEfan
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 07:29

Fair call, Jimsolo. Absolutely agree also that the grots and trueborn need the raider with nightshields, too. That was an editing oversight. Chapter Tactics would change the flavour of combat quite significantly.
If we go for ObSec and a CAD, combine 2 of the 3 reaver squads together and we are done!

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Last edited by DEfan on Wed Oct 07 2015, 03:46; edited 1 time in total
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Vasara
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 07:50

Cool idea. I have some thought about agathas list.

I Would like to see WWP Dark Artisan in addition to DE CAD. Then try to land on Stategig "reroll reserves" or "infiltrate trait" (with reroll from cad). Ravager is a waste of points IMO. Blasterborn too. Archon would be much happier with HWG than blast pistol.

Drop that Artisan in to the middle of pred formation and in cover or infiltrate it. It gives the rest of your army a lot of time to maneuver in to better position and aid them in killing troops. Grots are good against those rinos and marines too. Incubi are perhaps not needed.

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CptMetal
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 08:00

And I'd put in a Medusa squad but she didn't do it and I think it's okay. So let's not flood her with alternatives now but concentrate on the upcoming fight.

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Jimsolo
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 14:17

@CptMetal wrote:
And I'd put in a Medusa squad but she didn't do it and I think it's okay. So let's not flood her with alternatives now but concentrate on the upcoming fight.

Calm down, amigo. Nothing's set in stone yet. There is still plenty of time for consideration and revision.
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CptMetal
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 15:48

Sorry. Didn't want to sound enraged. I'm cool with her choices

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+++++INCOMING TRANSMISSION+++++
The Dark Eldar Codex sucks. You probably won just because your enemy loaded his dice to loose. Never forget this mantra and spread the word. Mention it in every discussion possible, people can´t get enough of that valuable information and need to be reminded regularely.
+++++END OF TRANSMISSION+++++
http://www.thedarkcity.net/t12720-tainted-reborn
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Barking Agatha
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 18:12

Okay, so:

Belfrit as before, plus Haywire Grenades
One Medusae (where does she go?)
4 Grotesques + Raider with dark lance and night shields
The Resentful Spite (incubi) on a raider with night shields and disintegrator (one of the wych raiders)
The Heirs of Loathing (trueborn) on their venom
8 warriors of the Pink Candy Pack w/blaster on a raider with night shields, dark lance, and splinter racks
8 warriors the the Blue Candy Pack, w/blaster on a raider with dark lance and night shields (we can't afford splinter racks)
The G-Grens, Blugrens, and Redgrens (reaver jetbikes with caltrops)
The Heartrip Eyrie (scourges with haywires)
The Poison Spike (Ravager with dark lances)

Are we all agreed? (By the way, it's Sillymander meringues). Smile
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DEfan
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 20:47

I'll make my argument for the Dark Artisan. T7 negates a lot of the heavy weapons in the space marine list, including the flamers. If they get monster hunter...ouch a little bit more but 3+/4+ will be hard to break. The grots will become necron like in their resiliance to SM firepower with the chronos in play. Salamander flamers and reaver jetbikes are a very rough combination.

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The Red King
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 21:06

The dark Artisan is one of the best things we have. It has never failed to impress me in any game I've used it and if not medusae this works pretty well for clearing devastators. Just remember to put the haemy in front to abuse LOS rolls. I also recommend either the nightmare doll or panacea perverted (possibly both).

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CptMetal
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 21:10

But we haven't got enough points left.

The problem with the single Medusa is to get her into position. Normally I take three in a Venom or Raider with night shields.

I'd switch the Incubbi for that.

A single medusa without transport isn't worth anything. Take her out and add more Warriors to the squads and or maybe a night shield.

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+++++INCOMING TRANSMISSION+++++
The Dark Eldar Codex sucks. You probably won just because your enemy loaded his dice to loose. Never forget this mantra and spread the word. Mention it in every discussion possible, people can´t get enough of that valuable information and need to be reminded regularely.
+++++END OF TRANSMISSION+++++
http://www.thedarkcity.net/t12720-tainted-reborn
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Barking Agatha
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PostSubject: Re: Teach me the error of my ways!   Tue Oct 06 2015, 22:53

Okay, let me get this straight:

No medusae (I only have two anyway), 10 pink candy packers, 9 blue candy packes, and maybe remove Belfrit's blast pistol so that we can afford splinter racks on the blue candy raider?

I'm all in favour of bringing a Dark Artisan formation, but what do I take out?
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nexs
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 00:36

probably the incubi, considering the talos will wreck things in place of them. The cronos works well with the grotesques, so if there was a choice between incubi and grots+cronos, that's probably your best bet
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Brom
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 02:00

The only problem is Artisan is going to cost 315 min for a single unit arriving t2 at the earliest. Thats a lot for a slogging unit at 1.5k.
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Barking Agatha
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 02:33

@nexs wrote:
probably the incubi, considering the talos will wreck things in place of them. The cronos works well with the grotesques, so if there was a choice between incubi and grots+cronos, that's probably your best bet

The Incubi and their Raider are 170 points, but the Dark Artisan Formation is 290 plus whatever you want to buy for the Haemonculus, so we still need to make room for at least another 120 points.

First turn is on Thursday, by the way. Smile
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Jimsolo
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 02:40

Don't you need a full ten warriors before you can buy a Dark Lance or Splinter Cannon for the squad? (No book in front of me atm, can't remember.)
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The Red King
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 02:43

I love incubi with a passion. I usually field mine min sized in a venom as more of a precision strike unit because they need to not be your biggest threat. That being said this isn't a game of fun its a game of "can pure DE defeat the cheesy free stuff of the marines" so in this context. Take that artisan. Take that artisan and slap your opponent silly when he complains about how good it is. If he tailored to take out your paper boats the T7 artisan will be a nasty surprise to deal with.

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nexs
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 02:45

@Jimsolo
yeah, for the lance. the blaster is one per 10 dudes.
Personally, I don't like to buy splinter racks and not have a full squad of splinter rifles. But that's a personal choice, I like single purpose units.
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DEfan
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 03:54

@The Red King wrote:
That being said this isn't a game of fun its a game of "can pure DE defeat the cheesy free stuff of the marines" so in this context.  Take that artisan.  Take that artisan and slap your opponent silly when he complains about how good it is.  
I just watched a repeat South Park episode when Randy REALLY gets into cooking. This comment reminds of what he was going to do to braized chicken. Laughing

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The Red King
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 04:13

Lol I'll have to watch that.

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Vasara
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PostSubject: Re: Teach me the error of my ways!   Wed Oct 07 2015, 10:12

@Barking Agatha wrote:
Okay, so:

Belfrit as before, plus Haywire Grenades
One Medusae (where does she go?)
4 Grotesques + Raider with dark lance and night shields
The Resentful Spite (incubi) on a raider with night shields and disintegrator (one of the wych raiders)
The Heirs of Loathing (trueborn) on their venom
8 warriors of the Pink Candy Pack w/blaster on a raider with night shields, dark lance, and splinter racks
8 warriors the the Blue Candy Pack, w/blaster on a raider with dark lance and night shields (we can't afford splinter racks)
The G-Grens, Blugrens, and Redgrens (reaver jetbikes with caltrops)
The Heartrip Eyrie (scourges with haywires)
The Poison Spike (Ravager with dark lances)

Are we all agreed? (By the way, it's Sillymander meringues). Smile

To get in Dark artisan I would remove Ravager, Trueborn and Incubi and the lone Medusa. Dark Artisan needs spirit probe and WWP making its total cost 350 if I remember correctly. I would also suggest going light on upgrades. One extra unit is almost always better than some extra equipment.

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