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 WIP Blog: Kabal of the Dread Shadow

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Xelkireth
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PostSubject: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 01:19

Okay. Revamped.

Here's what I had so far.

My Trueborn WIP test model.





Last edited by Xelkireth on Thu Jun 02 2011, 18:20; edited 6 times in total
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 07:11

Currently under construction.


Last edited by Xelkireth on Tue May 31 2011, 12:37; edited 1 time in total
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Saintspirit
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 10:32

I say, this looks like something that will become very impressive! I have a feeling the corsair cloaks are for the trueborn, am I right?

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shamroll wrote:
Dang! I was hoping Tyranids followed the Pokemon naming idea. A big Carnifex running around just yelling "Carnifex! Carni-Carnifex!" followed by a squad of termagants all saying "Termagant" to each other.
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 11:07

Removed.


Last edited by Xelkireth on Tue May 31 2011, 12:37; edited 1 time in total
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LilLoser
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 11:48

Awesome, I hoped we would see a blog from you.

Early days, but such promise. I'm eagerly anticipating what you do for your Archon.

Toodles...no, wait, what would a dark eldar say?

F*** your ******

LilLoser

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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 13:18

@LilLoser wrote:
Awesome, I hoped we would see a blog from you.

Early days, but such promise. I'm eagerly anticipating what you do for your Archon.

Toodles...no, wait, what would a dark eldar say?

F*** your ******

LilLoser
My archon is going to be based on the generic model. I've been racking my brain trying to figure out how to convert him into a counts-as Vect for bigger games and still have him look like a regular archon for smaller games. You will all be pleased I think. I've got a wicked idea inspired by another conversion and I think it's going to not only look unique, but badass as well.



edit to fix language - Tordeck
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 13:24

Quick question for my fellow Archons.... Do you think helmeted heads or helmetless? I've always been of the opinion that helmetless equals more badass/epic. On the posing I've done, the helmetless heads all look a lot better.
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Saintspirit
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 13:53

I personally prefer all-helmeted, that is how I will do mine at least. Though, that is mainly because I find the majority of the eldar heads without helmets ugly.

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shamroll wrote:
Dang! I was hoping Tyranids followed the Pokemon naming idea. A big Carnifex running around just yelling "Carnifex! Carni-Carnifex!" followed by a squad of termagants all saying "Termagant" to each other.
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 14:08

I doing helmets for all my regular Warriors. That's why I thought I should got helmetless with the Trueborn.
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Radium
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 14:40

In 40k being helmetless means you're important. So it'd fit the Trueborn. And I think the Dark Eldar would be arrogant enough to run around without a helmet and expect to survive Razz.

I like the bases you've made very much btw. The army will look pretty cool when it's all on those bases.

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The Eye of Error
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 18:28

These are some very nice conversions you have in here.

I really like the use of Dark Elf Corsair bits,
It's something I've been meaning to try myself with future conversions

I really like all the artwork you collected. I've filed them in my reference folder.

Also, I always like a non helmeted soldier here and there Razz

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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 19:04

Removed.


Last edited by Xelkireth on Tue May 31 2011, 12:38; edited 1 time in total
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 19:07

Also, I'm not entirely sold on the helmeted head for the Archon either.
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The Eye of Error
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 19:18

Nice, you used 2 of my fav heads for the Trueborn.

Although I do like the counts-as Vect conversion, I always thought his helmet would be incredibly over the top. I saw these insanely huge high-elf helmets and I immediatedly started thinking of the old school model of Vect.

http://www.bitsandkits.co.uk/high-elf-dragon-prince-head-f-p-7058.html

http://www.bitsandkits.co.uk/high-elf-dragon-prince-head-d-p-7056.html

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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Tue May 24 2011, 19:21

I thought so too. I'm thinking I'm going to switch to the bald Raider pilot head.
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Malte
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Wed May 25 2011, 17:18

Nice start you've got going here Xelkireth, I'll be following this closely.
As for the head on the archon/Vect model I'm not entirely sold on a helmet, I think it's a safer bet with he raider pilot head.
I haven't had the pleasure of browsing through all the different new heads in the DE-range but I think that a non-helmet one is the way to go.

I like the trueborn, back in the day corsair cloaks were frequently used for DE conversion. Never seen them combined with the new warriors before. I will have to pick some up for my trueborn.
What's lacking on the second blaster is a front grip. As it is now it looks like a huge blaster pistol compared to the first one. If you'd just add a front grip to the second one I think it will look equally good as the original.
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Wed May 25 2011, 18:16

@Malte wrote:
What's lacking on the second blaster is a front grip. As it is now it looks like a huge blaster pistol compared to the first one. If you'd just add a front grip to the second one I think it will look equally good as the original.
It's converted from the shredder. How should I add a second grip? It's the same size of an actual blaster.
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Malte
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Wed May 25 2011, 19:26

@Xelkireth wrote:
It's converted from the shredder. How should I add a second grip? It's the same size of an actual blaster.

If you'd cut out a grip using semi-thin plasticard, using the same design as the original.
Since it's not a matter of size but the lack of a grip that makes it look like a pistol, something like this would fix it.





I will be making blaster wielding trueborn myself in the near future and will use the shredders for blaster and I had something like this in mind.

Hope it's to any help.
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Wed May 25 2011, 20:18

The little part I wanted to keep on the shredder snapped off and was unrecoverable. Hopefully it will stick on the next one. For now, I don't know... I don't have any non-sidewalk material plasticard. I could give it a try... I just don't want it to look like it was an obvious addition to the model.
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Malte
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Thu May 26 2011, 14:11

I have confidence that you can pull it off. Just use the original one as a reference.
If it doesn't turn out as you'd expect it's quite easy just to rip it off and wait for thinner sheets of plasticard.
Will be looking forward to the result!
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Fri May 27 2011, 01:31

Okay. I've been way too busy today and yesterday. I'm off to work on more dark eldars. I probably won't be completing full units at a time. One: I'm waiting on some more boxes. Two: I get bored easily.
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Sat May 28 2011, 17:49

I really like your work so far Xelkireth, and some of your conversions are looking ace! Especially with the capes for the Trueborn. I know that its too late now, but in answer to your previous question I also prefer helmetless models.

The staff which the Archon is using is of special interest to me as my conversion is going to be using a Staff with the Huskblade' Blade on the end thus making a "Husk-Staff" Smile
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Sat May 28 2011, 22:17

I love the pimp stick.
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Xelkireth
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Mon May 30 2011, 03:56

Blargh! I was hoping to get some stuff done this weekend, but noooooooooo! Hopefully tomorrow pans out better. I do have half a squad of Wyches completed.

I wish my pre-order would hurry up and ship.
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PostSubject: Re: WIP Blog: Kabal of the Dread Shadow   Mon May 30 2011, 12:09

I'm stuck in a rut myself at moment, waiting for parts to be delivered. It's frustrating! I look forward too seeing some more of your stuff later this week though.

What are your plans for all of the Dire Avenger Exarch power weapons?
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