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 Dealing with Demons and their FMC's

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Rokuro
Wych
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Posts : 619
Join date : 2014-11-25

PostSubject: Re: Dealing with Demons and their FMC's   Wed Mar 11 2015, 20:03

@Fraust wrote:
"Daemons of Tzeentch reroll all saving throw results of 1"

Thanks for clarifying that.
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pehldog63
Hellion
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Posts : 77
Join date : 2012-07-17

PostSubject: Re: Dealing with Demons and their FMC's   Thu Mar 12 2015, 02:08

Can DP jink when they are on the ground?
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SweaterKittens
Hellion
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Posts : 55
Join date : 2015-01-27
Location : Troy

PostSubject: Re: Dealing with Demons and their FMC's   Thu Mar 12 2015, 04:11

@Rokuro: Wow, looks good! Thanks for taking the time to write up a whole list. I assume the Archon would run with the Medusae, yes? Also, I think it really sheds some light on my AT vs. AI woes. I have been bringing AT in spades but I'm really seeing that I don't need even half that much. It's much appreciated, my friend.

@Calyptra: I'll take a look at it, thanks for the recommendation! Mushkilla is incredibly good, I always like seeing what I can learn from his batreps.

@PainJunky: Well... while looking for cheap alternatives I turned to Infinity... and got so enamored with the Antipodes and Dog-soldiers from Ariadna that I bought two packs of Antipodes and one group of Dog Soldiers. They're going to be magnetized and painted so that I can use them as Grotesque counts-as or Sslyth counts as. Unfortunately, at 18-25$ a model, they are not in any way cheaper. They will look very cool though. However, if you're looking to save some money, the Warmachine Cryx Witch Coven of Garlghast has three very Medusae-like models. And those end up being much cheaper than the GW version. It was less than 20 bucks for three.

And pehldog63, yes, they can, unfortunately. Because technically they're 'gliding'. However, not taking snap-shots vastly increases your ability to hit them, since you're hitting 2/3 of the time instead of 1/6 of the time.
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Grimcrimm
Kabalite Warrior
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Posts : 157
Join date : 2014-10-15

PostSubject: Re: Dealing with Demons and their FMC's   Thu Mar 12 2015, 14:27

@pehldog63 wrote:
Can DP jink when they are on the ground?
due to rules as written yes

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I dig the salt mines deeper (Babyhammer 40k) and now introducing "The big book of buffs" Brought to you by Tau "cant keep em in melee AND they will shoot you dead"
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pehldog63
Hellion
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Posts : 77
Join date : 2012-07-17

PostSubject: Re: Dealing with Demons and their FMC's   Fri Mar 13 2015, 00:41

I thought they could thanks
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