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 To Knight's the Knight!

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Timatron
Sybarite
Timatron

Posts : 443
Join date : 2013-03-12
Location : Brighton

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PostSubject: To Knight's the Knight!   To Knight's the Knight! I_icon_minitimeSun Nov 02 2014, 22:37

Second of the initial double-header in my Know Your Enemy series uploaded now. Imperial Knights. What do those do then? Let's see shall we? jocolor jocolor
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Unorthodoxy
Beating A Different Drummer
Unorthodoxy

Posts : 839
Join date : 2014-03-25
Location : Western Washington

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PostSubject: Re: To Knight's the Knight!   To Knight's the Knight! I_icon_minitimeTue Nov 04 2014, 23:51

Imperial; Knights are apocalypse units allowed to stain our sandbox with blood and games that are usually lopsided if the enemy takes the Lance. they win big or lose big, so far as I have seen.

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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
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Massaen
Klaivex
Massaen

Posts : 2268
Join date : 2011-07-05
Location : Western Australia

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PostSubject: Re: To Knight's the Knight!   To Knight's the Knight! I_icon_minitimeWed Nov 05 2014, 03:46

I am toying with a conversion to ally one in as a giant coven construct...

That said, haywire is your friend as are the humble dark light weapons in sufficient numbers

The lance formation does suck though...

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Izathel
Hellion
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Posts : 52
Join date : 2013-02-06

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PostSubject: Re: To Knight's the Knight!   To Knight's the Knight! I_icon_minitimeWed Nov 05 2014, 13:29

The Lance can be a pain in the butt, but superheavies don't currently have any protection from Haywire. The Knight player will have limited models on the field and somewhat limited shooting so those are your upsides.

Also of note, the Voidraven is actually phenomenal against Knights as it cannot be effectively engaged by them and still totes Void Lances.
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PostSubject: Re: To Knight's the Knight!   To Knight's the Knight! I_icon_minitime

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