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 Multiple Liquifier Guns

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mahnshooth
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PostSubject: Multiple Liquifier Guns   Sat Oct 11 2014, 17:08

If I have a unit with multiple Liquifier Guns (4 Grots + Haemonculus in a DS raider), would I roll once for the AP value of all guns since the weapons fire all at once or roll for AP of each individual gun?
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Thor665
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PostSubject: Re: Multiple Liquifier Guns   Sat Oct 11 2014, 17:38

You would roll each individually and resolve the wounds via a selection of wound pools with different AP values.

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mahnshooth
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PostSubject: Re: Multiple Liquifier Guns   Sat Oct 11 2014, 18:32

Cool. Thanks. I was unsure with the way the rule was written.
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Kinnay
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PostSubject: Re: Multiple Liquifier Guns   Sat Oct 11 2014, 20:24

Woldn't that mean then that the wounds are resolved one after another, possibly placing the surviving models of the first liquifier out of range for the second, and so on?

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Thor665
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PostSubject: Re: Multiple Liquifier Guns   Sat Oct 11 2014, 20:46

@Kinnay wrote:
Woldn't that mean then that the wounds are resolved one after another, possibly placing the surviving models of the first liquifier out of range for the second, and so on?
You fire the weapons as one - at that point, all the models within range of any liquifier are valid targets for wound allocation.

That said, the wound pool has different AP values and thus those need to be noted.

It is still one weapon, fired at the same time, and with one wound pool - yet you as a player need to keep track of the individual AP value of each wound. I do this via separate pools, that said, by the wording of the rules it is still one pool, and as long as any model was hit by any liquifier it is a valid target for wound allocation.

Make sense?

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Kinnay
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PostSubject: Re: Multiple Liquifier Guns   Sat Oct 11 2014, 20:51

Yes, thank you. Smile

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Wulfvin
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PostSubject: Re: Multiple Liquifier Guns   Thu Oct 29 2015, 20:41

Helpful post. Glad I searched before starting another thread.

Thanks!

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